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GameMaker Vocabulary

GameMaker Words

Room A scene or level in Game Maker
Sprite an Image used in a game
Object a programmable item in a game
Instance an exact copy of an object
Animated Programmed to move around the screen
Static Stays in the same place throughout the game play Does not move
Condition Event What must exist for the statement to be true or false
Action Event What occurs when a condition is met
Game Maker Event A condition that will cause something to happen
Game Maker Action What happens when an event occurs
Sounds Can be added as background music or part of an action
Sound Effects Pieces of sound used in programming
2D X & Y Plane only
Music A long sound file
Sample A short sound file
Object Oriented a method of programming that allows for a drag-and-drop interface for creating games
Programming Language a written language a computer can understand
Coding symbols that a computer can read
Compiling the process of changing computer codes, scripts, and other programming into a file that can run on a computer.
User Interface how the player connects with the game