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JC Act III rhetoric

These are the rhetorical devices/fallacies used in Act III of Julius Caesar

Rhetorical DeviceDefinition
Glittering Generalities Fallacy To associate your own argument with words and ideas that are positive even though those words are not necessarily part of the argument
Name Calling Fallacy To associate your opponent's argument with words or ideas which are negative even though those ideas were not necessarily part of the opponent's argument
Ad hominem Fallacy To attack the other person rather than their argument
Inconsistency Fallacy To make an extended argument in which one claim within that argument contradicts another claim or the argument itself
Ethical Appeals When a speaker calls upon their personal character and experiences to add validity to their argument
Emotional Appeals Arguments in which the speaker uses words to stir up emotions in the audience
Logical Appeals Arguments in which the speaker uses sound reasoning, evidence, and proof to prove their point.
Compare/Contrast To set two ideas next to each other to show their similarities and differences
Either/Or Fallacy To present a situation as if there were only two possible outcomes…"either this or that…"
Questionable Premise Fallacy To present a false argument in the form of a question which partially implies that it is true
Repetition To use repeated words, phrases, or ideas for different rhetorical purposes
Verbal Irony When the speaker says one thing but means the opposite
Use of props Using different objects and things for different rhetorical purposes. EX: Caesar's will, the wounds on Caesar's Body
Closing Statement/ Call to Action Usually meant to be the most powerful or emotionally stirring end to a speech/rhetorical device. Usually includes a Call to Action.
Created by: t9bailey