Busy. Please wait.
Log in with Clever

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever

Username is available taken
show password

Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.

Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
Didn't know it?
click below
Knew it?
click below
Don't Know
Remaining cards (0)
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Chapter 1/lifespan


normative tasks consistent with general patterns and experiences seen within a population such as the usual timing and sequence associated with learning to walk/read
nonnormative tasks not consistent with general patterns seen withing a population ex, adapting to a disease or a disability
health state of complete physical and mental/social well being, note merely the absence of disease and infirmity (World Health Organization WHO definition)
function the purpose for which a person or thing exists
disablement sociomedical concepts describing disability
disability product of the impact of a health condition on function
risk factor a personal or environmental factor that diminishes health
Conceptual Frameworks of Disablement 1. medical model model
medical model emphasizes the person and the person's impediments, as a cause of disease,trauma, or some other health condition.
social model views the loss of function associated with a disease, trauma, or health condition
International Classification of Functioning Disability and health ICF its purpose if emphasizing health and De-emphasizing the concept of disability
body structures categorized by body part such as nervous system or structures related to movement.
body functions physiological in nature and organized by functional systems such as mental functions.cardiovascular, movement related functions
activity is defined as the execution of a task by an individual and an associated construct is the notion of capacity
capacity ability to perform a task in a controlled environment
participation involvement in a life situation/life tasks or actions
contextual factors attributes of the individual that impact health
contextual factors components intrinsic (personal) extrinsic (environmental)
personal factors attributes of the individual that impact health, motivation, cultural perspectives such as fatalism or personality
environmental factors include physical social and attitudinal environmental context in which and individual lives.
activity limitation is a descriptor which moves the continuum of function into the range of disability
participation restriction implies the individual is functioning in the range of disability
facilitator supports healthy participation
Domains of performance and function 1.cognitive 2.affective 3.psychomotor
cognitive domain involves thought
affective domain involves feelings
psychomotor involves movement
Clinical Frames of Reference theoretical perspective or viewpoint that organizes the approach to client management.
occupational model it is more societal focuses on competence in performance in desired human occupations
age normative influences the aspects of development that are chronological
History normative influences the aspects of development that affect a cohort in time
Nonnormative influences factors that influence development that are not related to either age or personal history.
Created by: cota2016
Popular Occupational Therapy sets




Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
restart all cards