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Digital Citizenship
Important Terms for Digital Citizenship (Eric Owen)
Term | Definition |
---|---|
Netiquette | Courtesy, honesty, and polite behavior practiced on the Internet - key component of digital citizenship! |
Phishing | A con game that scammers use to collect personal information from unsuspecting users. The false e-mails often look surprisingly legitimate, and even the Web pages where you are asked to enter your information may look real. |
Spyware | Software that goes on your computer without your knowledge and steals private information. |
Upstander | Someone who takes action to stop bullying behavior or other inappropriate behaviors. |
Malware | Stands for malicious software or code, which includes any harmful code—trojans, worms, spyware, adware, etc.—that is designed to damage the computer or collect information. |
Digital Footprint | All of the information online about a person either posted by that person or others, intentionally or unintentionally. |
Bystander | People who witness the actions of the bully and the reactions of the victim(s), without taking action. |
Precautions | Actions taken in advance to protect against possible danger, failure, or injury; a safeguard. |
Predator | One who stalks or uses lies, secrecy, or stealth, to get close enough to another person in order to easily hurt or harm them. Usually an adult. |
Identity theft | A crime that happens when someone gets the personal information (e.g., credit card, social security number, bank account numbers) of another person, usually to steal money. |