Busy. Please wait.
or

show password
Forgot Password?

Don't have an account?  Sign up 
or

Username is available taken
show password

why


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
We do not share your email address with others. It is only used to allow you to reset your password. For details read our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
Don't know
Know
remaining cards
Save
0:01
To flip the current card, click it or press the Spacebar key.  To move the current card to one of the three colored boxes, click on the box.  You may also press the UP ARROW key to move the card to the "Know" box, the DOWN ARROW key to move the card to the "Don't know" box, or the RIGHT ARROW key to move the card to the Remaining box.  You may also click on the card displayed in any of the three boxes to bring that card back to the center.

Pass complete!

"Know" box contains:
Time elapsed:
Retries:
restart all cards
share
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Figurative Language

TermDefinition
Personification Figure of speech where human qualities are attributed to an object, animal, or idea
Simile A comparison between two things using "like" or "as".
Epic Simile A long, elaborate (many details) comparison using like or as that often continues over several times.
Metaphor A comparison of two unlike things.
Hyperbole A figure of speech in which truth is exaggerated for emphasis or humorous effect.
Onomatopoeia The use of words for their sound effects.
Situational Irony The difference between what is expected to happen and what actually does.
Dramatic Irony Device of giving the spectator an item of information that at least one of the characters is unaware of.
Verbal Irony A contrast in what is said and what is actually meant.
Allusion A reference to a well-known historical or literary person, event, or object.
Symbolism When a person, place, activity, or object stands for something else.
Foreshadowing A writer's use of hints or clues to indicate events and situations that will occur later in the plot.
Flashback A conversation, event, or episode that happened before the beginning of the story which helps the reader understand the current situation.
Imagery Language that causes mental pictures or relates to the five senses.
Mood The overall feeling a text creates.
Tone The writer's attitude towards the subject.
Epithet A brief phrase that points out traits associated with a particular person or thing.
Created by: ikittensx