Busy. Please wait.

show password
Forgot Password?

Don't have an account?  Sign up 

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
We do not share your email address with others. It is only used to allow you to reset your password. For details read our Privacy Policy and Terms of Service.

Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
Didn't know it?
click below
Knew it?
click below
Don't know
Remaining cards (0)
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

CLEP Lit Vocab 2

CLEP Analyzing & Interpreting Literature Vocabulary 2

Symbol something that suggest more than its literal meaning. A thing, person, or idea that represents an idea. (Subject to multiple interpretations in poetry)
Theme Often called its central idea. A lot like the main melody in a song. It is the "why" of the story in which the author/narrator keep coming back to.
Haiku A poem that is 17 syllables long, unrhymed, with three lines total in this order: 5 syllables, 7 syllables, 5 syllables.
Rhyme In poetry it is two lines that end in similarly sounding words.
Eye Rhyme In poetry when words at the end of a line look alike, but do not rhyme.
Stanza A group of lines in a poem.
Couplet pattern Would look like this AABBCCDDEE. Every two lines in a poem would rhyme.
Triplet 3 lines in a stanza.
Quatrain 4 lines in a stanza.
Metering in a poem A line in a poem is named for the number of feet it contains: monometer, dimeter, trimeter, tetrameter, pentameter, hexameter, or heptameter.
Iambic Pentameter Most common form of metering in poetry.
Monometer One foot
Dimeter Two feet
Tetrameter Four feet
Pentameter Five feet
Hexameter Six feet
Trimeter Three feet
Heptameter Seven feet
Free Verse a poem written in whatever format you want.
Sonnet A rhymed, metered poem which is 14 lines long.
Limerick a nonsense poem, with five lines. Lines 1 & 2 rhyme, 3 & 4 rhyme, and line 5 rhymes with line 1.
Elegy A poem to memorialize someone.
Voice Another word for narrator, though differs slights, because there is a person or personality talking or telling the story.
Word Choice refers to the words used in a poem.
Word Order The order words are arranged in a poem.
Imagery refers to the language that evokes a physical sensation produced by one of the five senses. Helps establish a mood, and may also help indicate theme.
Figures of speech A way of describing one thing in terms of something else. Common figures of speech include metaphors, similes, and personification.
Simile Comparison between two different items that includes the words "like" or "as."
Metaphor Comparison between two things without using the words "like" or "as."
Personification giving human characteristics to inanimate objects.
In a play, what is an Act. represents a major change or advance in the plot.
In a play, what is a Scene represents a self-contained point in time and place in which a main event occurs.
Props These are the items-"properties"- that are put on stage for the actors to interact with.
What role does Music fill in a play? To help create a mood or it can be used as an active element that involves the characters directly.
Sound Effects Sounds other than the play's music or the characters' speech.
Created by: marsda2003



Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!

"Know" box contains:
Time elapsed:
restart all cards