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Foundations of Tech
Midterm Review
| Term | Definition |
|---|---|
| Technology | Use of knowledge tools and materials to solve problems and extend human capabilities |
| Fad | Something that is very popular for a short period of time |
| Goal Oriented Research | Used in Research and development to solve a specific problem with a product. |
| Market | The people or consumers who you are selling your product to |
| Profit Motive | The drive to make money |
| Research and Development | A problem solving approach used in industry |
| Spinoff | using a product for something it wasn’t originally intended |
| Technology Tansfer | Another way of saying spinoff |
| Invention | a brand new idea, has never been made before |
| Innovation | adding on or changing an existing product |
| Criteria | requirements |
| Constraints | restriction |
| Balance | creating visual equilibrium |
| Proportion | all the parts are relative in size to one another |
| Emphasis | drawing attention to one part of a product |
| Unity | all the parts coming together as a whole |
| Movement | the path our eyes follow |
| Repetition | using a specific patter, color or symbol over and over again |
| Model | A 3D representation |
| Prototype | a fully functional 3D representation |
| Bronze Age | Weapons |
| Iron Age | Swords, knife |
| Greek and Roman | Sanitation systems, catapult,bow and arrow |
| Middle Ages | Windmill, horse shoe, plow- |
| Renaissance | Telescope, microscope |
| Industrial Age | Electiricy, steam engine, automobile |
| Infomation Age | Computers, Space Shuttle, Digital Photography |