Busy. Please wait.

show password
Forgot Password?

Don't have an account?  Sign up 

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
We do not share your email address with others. It is only used to allow you to reset your password. For details read our Privacy Policy and Terms of Service.

Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
Didn't know it?
click below
Knew it?
click below
Don't know
Remaining cards (0)
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

CE Chapter 2

Communicating Effectively Vocabulary

Attribution Error An attempt to attribute causes of events to personalities or external situations.
Content Messages Meant to describe the facts.
Emotional State Anxiety is an example of this variable that influences perception.
Facts These are based on data that can be proven true or false. The opposite of opinion.
Feelings Messages Messages about how someone is feeling.
Filters Your past experiences, prior knowledge, and psychological state.
Halo Effect Occurs when you make assumptions based on limited information.
Identity Your sense of self as a unique individual.
Identity Messages Messages about how people see themselves and how the issue affects how people see themselves.
Learning Conversations Understanding, sharing and working to resolve a problem with another person in order to move forward
Objective Reality The actual object, message, or event.
Opinions Include interpretations, conclusions, or assumptions and are subjective
Perception the way an individual gives meaning to an object, message, or event
Perception Checks Help you verify assumptions or opinions formed in response to another's words or actions.
Physical Variables A factor affecting your perceptions. Examples include hunger, fatigue, health impairments.
Perceptual Process Examples include selective attention, self-fulfilling prophecy, halo effect and attribution error.
Prior Experience Another factor affecting perception that involves experiences in your past.
Prior Knowledge Your knowledge base that you use to make sense of the world around you.
Projection The tendency to see your own faults, or strengths in others.
Psychological State A factor impacting your perceptions. Examples include your sense of identity, personality traits, values and world views.
Selective Attention You make decisions to pay attention to some messages more than others.
Self-fulfilling Prophecy You see what you want or expect to see.
Stereotype Threat A concept that proposes that negative cultural stereotypes about a group can create a belief in the stereotype.
Subjective Reality the result of filtering objective reality through your past experiences, prior knowledge, or psychological state
Created by: lachapelltav



Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!

"Know" box contains:
Time elapsed:
restart all cards