Busy. Please wait.

show password
Forgot Password?

Don't have an account?  Sign up 

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
We do not share your email address with others. It is only used to allow you to reset your password. For details read our Privacy Policy and Terms of Service.

Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
Didn't know it?
click below
Knew it?
click below
Don't know
Remaining cards (0)
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

JessicaT words

Mrs.Bakers class words

real events,places,or people are incorporated into a fictional or made up story. Historical Fiction
an expression that has a meaning particular to a language or region. Idiom
images to describe how their subjects look,sound,feel,taste,and smell. Imagery
a widely told story about the past-one that may or may not have a foundation in fact. legend
words or phrases that appeal to one or more of the five senses. Images
the general name given to literary techniques that involve surprising,interesting,or amusing contradictions. Irony
daily, or periodic, account of events. Journal
a character whos actions are inspiring or noble. Hero/Heroine
three-lined Japanese verse form. Haiku
takes place within the mind of a character. Internal conflict
highly musical verse that expresses the abservations and feelings of a speaker lyric poem
lesson taught by literary work moral
rythmical pattern in a poem meter
AKA-atmosphere the feelings mood
one who takes part but is not the main focus minor character
written communication with one person to another letter
humorous, rhyming, five-line poem with a specific meter and rhyme scheme limrick
Created by: jessicat(:



Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!

"Know" box contains:
Time elapsed:
restart all cards