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Flashvocab
| Term | Definition |
|---|---|
| 1. Flash Document | A blank document in Flash. |
| 2. Tools Panel | Panel that contains tools that are used two modify your animation. |
| 3. Panels | Individual windows that hold options for certain items. |
| 4. Property inspector | Where you set or change the most common used flash tools. |
| 5. Movie | A animation in Flash format that use SWF extentions. |
| 6. Stage | The platform for animation. |
| 7. timeline | Something that organizes and controls a documents content over time in layers and frames. |
| 8. Frame | A single image in a entire animation. |
| 9. Keyframe | Defines a specific property during a certain time in any animation |
| 10. Property keyframe | A frame within a tween span in Adobe where you explicitly define one or more property values for the tween target object. |
| 11. Layers | Where you organize various layes in a flash document. |
| 12. Scene | A series of frames made into one animation. |
| 13. Edit bar | Displays both scences and symbols tab. |
| 14. Symbol | A element stored in the flas library. |
| 15. Instance | A copy of an symbol. |
| 16. Library | Where you store and organize symbols. |
| 17. Motions Tweening | Alows you to create smooth movement over time. |
| 18. Classic Tweening | Changes the number of frames between two keyframes. |
| 19. Shape Tweening | The interpolation of a shape between two keyframes. |
| 20. Sounds | Music lukes or sound effects that are triggered during the movie. |
| 21. Actions | Action scripts staments the control a object or a timeline. |
| 22. XFL file | A exchange format for flash that allows you to bring in in desighn and dreamweaver content. |
| 23. XMP- Extensible Metadata Platform | A labeling technology that allows you to embed data about a file. |