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1. Flash Document A blank document in Flash.
2. Tools Panel Panel that contains tools that are used two modify your animation.
3. Panels Individual windows that hold options for certain items.
4. Property inspector Where you set or change the most common used flash tools.
5. Movie A animation in Flash format that use SWF extentions.
6. Stage The platform for animation.
7. timeline Something that organizes and controls a documents content over time in layers and frames.
8. Frame A single image in a entire animation.
9. Keyframe Defines a specific property during a certain time in any animation
10. Property keyframe A frame within a tween span in Adobe where you explicitly define one or more property values for the tween target object.
11. Layers Where you organize various layes in a flash document.
12. Scene A series of frames made into one animation.
13. Edit bar Displays both scences and symbols tab.
14. Symbol A element stored in the flas library.
15. Instance A copy of an symbol.
16. Library Where you store and organize symbols.
17. Motions Tweening Alows you to create smooth movement over time.
18. Classic Tweening Changes the number of frames between two keyframes.
19. Shape Tweening The interpolation of a shape between two keyframes.
20. Sounds Music lukes or sound effects that are triggered during the movie.
21. Actions Action scripts staments the control a object or a timeline.
22. XFL file A exchange format for flash that allows you to bring in in desighn and dreamweaver content.
23. XMP- Extensible Metadata Platform A labeling technology that allows you to embed data about a file.
Created by: bulldogs1234