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AliceCh1
Learning to Program with ALICE Chapter 1 key terms
| Question | Answer |
|---|---|
| class | defines a particular kind of object. It is like a template, blueprint or cookie cutter. |
| computer program | a set of instructions that tells the computer what to do. |
| design | the plan for how to solve a problem. |
| flowchart | a traditional method used in computing for visually representing the steps in the solution to a problem. |
| object | physical or virtual items that are found in the physical world or the computer world. |
| 3d model | the types of objects found in ALICE |
| three dimensional | has height, width and depth |
| virtual world | a visual 3D representation found in video games or simulations |
| animation | the movement of objects by using computer programs. |
| orientation | the direction and angle that an object is facing |