Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.

Object Oriented Software Patterns (from Gamma, Helm Johnson, Vlissides)

Quiz yourself by thinking what should be in each of the black spaces below before clicking on it to display the answer.
        Help!  

Name
Description
Abstract Factory   Provide an interface for creating families of related or dependent objects without specifying their concrete classes.  
🗑
Builder   Separate the construction of a complex object from its representation so that the same construction process can create different representations.  
🗑
Factory Method   Define an interface for creating an object, but let subclasses decide which class to instantiate. Lets a class defer instantiation to subclasses.  
🗑
Prototype   Specify the kinds of objects to create using a prototypical instance, and create new objects by copying this prototype.  
🗑
Singleton   Ensure a class only has one instance, and provide a global point of access to it.  
🗑
Adapter   Convert the interface of a class into another interface clients expect. Lets classes work together that couldn't otherwise because of incompatible interfaces.  
🗑
Bridge   Decouple an abstration from its implementation so that the two can very independently.  
🗑
Composite   Compose objects into tree structures to represent part-whole hierarchies. Lets clients treat individual objects and compositions of objects uniformly.  
🗑
Decorator   Attach additional responsibilities to an object dynamically. Provides a flexible alternative to subclassing for extending functionality.  
🗑
Facade   Provide a unified interface to a set of interfaces in a subsystem. Defines a higher-level interface that makes the subsystem easier to use.  
🗑
Flyweight   Use sharing to support large numbers of fine-grained objects efficiently.  
🗑
Proxy   Provide a surrogate or placeholder for another object to control access to it.  
🗑
Chain of Responsibility   Avoid coupling the sender of a request to its receiver by giving more than one object a chance to handle the request. Chain the receiving objects and pass the request along the chain until an object handles it.  
🗑
Command   Encapsulate a request as an object, thereby letting you parameterize clients with different requests, queue or log requests, and support undoable operations.  
🗑
Interpreter   Given a language, define a representation for its grammar along with an interpreter that uses the representation to interpret sentences in the language.  
🗑
Iterator   Provide a way to access the elements of an aggregate object sequentially without exposing its underlying representation.  
🗑
Mediator   Define an object that encapsulates how a set of objects interact. Promotes loose coupling by keeping objects from referring to each other explicitly, and it lets you vary their interaction independently.  
🗑
Memento   Without violating encapsulation, capture and externalize an objects's internal state so that the object can be restored to this state later.  
🗑
Observer   Define a one-to-many dependency between objects so that when one object changes state, all its dependents are notified and updated automatically.  
🗑
State   Allow an object to alter its behavior when its internal state changes. The object will appear to change its class.  
🗑
Strategy   Define a family of algorithms, encapsulate each one, and make them interchangeable. Lets the algorithm vary independently from clients that use it.  
🗑
Template Method   Define the skeleton of an algorithm in an operation, deferring some steps to subclasses. Lets subclasses redefine certain steps of an algorithm without changing the algorithm's structure.  
🗑
Visitor   Represent an operation to be performed on the elments of an object structure. Lets you define a new operation without changing the classes of the elements on which it operates.  
🗑


   

Review the information in the table. When you are ready to quiz yourself you can hide individual columns or the entire table. Then you can click on the empty cells to reveal the answer. Try to recall what will be displayed before clicking the empty cell.
 
To hide a column, click on the column name.
 
To hide the entire table, click on the "Hide All" button.
 
You may also shuffle the rows of the table by clicking on the "Shuffle" button.
 
Or sort by any of the columns using the down arrow next to any column heading.
If you know all the data on any row, you can temporarily remove it by tapping the trash can to the right of the row.

 
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how
Created by: PRO Teacher JohnW
Popular Computers sets