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Chapter 9 Vocab

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Term
Definition
show A learning procedure in which associations are made between a neutral stimulus and an unconditioned stimulus.  
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Neutral Stimulus   show
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show An event that elicits a certain predictable response typically without previous training.  
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Unconditioned Response (UR)   show
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Conditioned Stimulus (CS)   show
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Conditioned Response (CR)   show
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show Responding similary to a range of similar stimuli.  
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show The ability to respond differently to similar but distinct stimuli.  
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Extinction   show
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show Learning in which a certain action is reinforced or punished, resulting in corressponding increases or decreases in occurrence.  
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show Stimulus or event that follows a response and increases the likelihood that the response will be repeated.  
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Primary Reinforcer   show
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show A pattern of reinforcement in which a specific number of correct responses is required before reinforcement can be obtained.  
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show A pattern of reinforcement in which an unpredictable number of responses are required before reinforcement can be obtained.  
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show A pattern of reinforcement in which a specific amount of time must elapse before a response will elicit reinforcement.  
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Variable-Interval Schedule   show
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show Technique in which the desired behavior is "molded" by first reward is any act similar to that behavior and then regarding even closer approximation to the desired behavior reward.  
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Response Chain   show
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Aversive Control   show
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Negavtive Reinforcement   show
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show Training of an organism to remove or terminate an unpleasant stimulus.  
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show Training of an organism to respond so as to prevent the occurence of an unpleasant stimulus.  
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show Process of altering behavior by observing and imitating the behavior of others.  
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show Form of altering behavior that involves mental processes and may result from observation or imitation.  
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Cognitive Map   show
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Latent Learning   show
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show Conditioned in which repeated attempts to control a situation fail, resulting in the belief that the situation is uncontrollable  
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Modeling   show
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Behavior Modification   show
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Token Economy   show
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