Term | Definition |
Program | A algorithm that has been coded into something that can be run by a machine. |
Programming | The art of creating a program. |
Bug | Bug An error in a program that prevents the program from running as expected. |
Debugging | Finding and fixing errors in programs. |
Loop | The action of doing something over and over again |
Algorithm | A list of steps to finish a task |
Persistence | Not giving up. Persistence works best when you try things many different ways, many different times. |
Repeat | Do something again. |
Nested Loops | A loop within a loop |
Condition | A statement that a program checks to see if it is true or false. If true, an action is taken. Otherwise, the action is ignored. |
Conditionals | Statements that only run under certain conditions. |
While Loop | A loop that continues to repeat while a condition is true. |
Function | A named group of programming instructions. Functions are reusable abstractions that reduce the complexity of writing and maintaining programs. |
Cyberbully | Using technology tools to deliberately upset someone else. |
Interpret | To understand something based on your point of view. |
Empathy | To imagine the feelings that someone else is experiencing. |
Variable | A placeholder for a piece of information that can change. |
Constant | A variable used throughout a program that never changes value |
For Loop | Loops that have a predetermined beginning, end, and increment (step interval). |