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5.03
| Term | Definition |
|---|---|
| Apply | To use what you know to do something |
| Approaches to play and learning | How children learn and how they feel about learning |
| Cognitive development | How children think, learn, and understand information |
| Developmentally appropriate practice (DAP) | Teaching methods that match a child’s age, needs, and abilities |
| Disability | A condition that makes some activities harder to do |
| Emotional development | Learning about feelings and how to manage them |
| Factor | Something that affects a result or decision |
| Inclusive | Including all people and differences |
| Invention | Creating something new by combining ideas or materials |
| Language | Using words to communicate and understand others |
| Moral | Understanding right and wrong |
| Motor | Related to movement skills |
| Pattern | Something that repeats in a predictable way |
| Persistence | Continuing to try even when something is hard |
| Physical development | Growth of the body and movement skills |
| Play | Activities children do for fun and learning |
| Ponder | To think carefully about something |
| Predictable | Something expected or known ahead of time |
| Process | To think and form ideas |
| Social development | Learning how to interact with others |
| Unique | One of a kind; different from others |