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FM Unit 3 Design

TermDefinition
design the plan used to put an idea together
elements of design a combination of color, shape, line, and textures used to form designs
hue the name given to a color
value the lightness or darkness of the color
tint when the color is lighter on the color wheel closer to white
shade when the color is darker on the color wheel and closer to black
neutrals colors such as black white and gray. They have no hue and can be used alone or with any other color
color wheel is used to show hues, how they are related to each other, and how they can be created by mixing them together
color schemes are ways that colors can effectively be used together
monochromatic color scheme uses different shades, tints, and intensities of one color
analogous color scheme uses colors next to each other on the color wheel (similar tints or hues)to give some contrast. examples might include blue and green, pink and violet, etc.
complimentary color scheme uses hues directly across from each other, creates the greatest contrast . Often used for school colors, uniforms, and banners to add a vivid and exciting look. Example a light shade of gray with a dark shade of red.
intensity the brightness or dullness of la color. pure, clear, strong colors are bright with high intensity
shape or silhouette the overall form or outline of an outfit
line a distinct, elongated mark as if drawn by a pen. lead the path the eye will follow up and down or side to side on an outfit
texture the tactile quality of goods or how the surface of a material feels and looks
Created by: janice ritchey
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