click below
click below
Normal Size Small Size show me how
ECE 3 Standard 08
ECE3-08 Integrating Technology in Learning for the young child
| Term | Definition |
|---|---|
| NAEYC Position Statement on Technology | technology and interactive media should be used intentionally as a tool to support, not replace, active, hands-on, and empowering experiences for young children, with adult mediation and clear goals to enhance learning and development |
| Unmonitored use of technology | can lead to serious issues, including exposure to online predators, negative impacts on emotional and educational development, and increased risk of aggressive behavior |
| Excessive use of technology | associated with a range of negative effects, including physical health issues like obesity and sleep problems, mental health challenges such as anxiety, depression, and aggression, and developmental problems |
| Limits for use of technology | <18 months, avoid screen-based media except video chatting. 18 to 24 months, high-quality programming and watch with their children. 2 to 5, limit screen time to one hour per day 6 and up, establish consistent limits on the time Use parental controls |
| Ratings | systems like the MPAA (movies) and TV Parental Guidelines (TV) that inform viewers and parents about content to help determine suitability for different age groups |
| Minimum Age guidelines | generally, media and technology should not be used for kids under 18 months, and very limited use until over the age of 6 |
| Social Media | negatively impacts children by increasing rates of anxiety, depression, and poor self-esteem |
| Assistive Device | tools and equipment designed to help people with disabilities perform daily tasks, improve living and working capabilities, and maintain independence |
| Devices (hardware) | machines designed for specific practical purposes |
| Software (programs and applications) | word processors, graphics, database, spreadsheet, presentation, enterprise, web browsers, ... |