Save
Busy. Please wait.
or

show password
Forgot Password?

Don't have an account?  Sign up 
or

Username is available taken
show password

why


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
We do not share your email address with others. It is only used to allow you to reset your password. For details read our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't know
Remaining cards (0)
Know
0:00
share
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Word Roots 17-18

17 and 18

TermDefinition
bibliophobia 17 dread or hatred of books
biblioklept 17 one who steals books
bibliology 17 history and science of books as physical objects
bibliography 17 list of books
bibliophile 17 lover of books
bibliomania 17 excessive preoccupation with books
kleptomania 17 persistent craving to steal
graphomania 17 obsessive desire to write
monomania 17 obsession with one object or idea
anthropoid 18 resembling man
philanthropy 18 love of mankind
anthropology 18 study of mankind
anthropometer 18 device used to measure the proportions of the human body
anthroponomy 18 natural laws of human development as they relate to the environment
anthropopathic 18 relating human feelings to something not human
Prefix:17-18
mono- one
Root:17-18
biblio book
graph/grapho write written
klept/klepto to steal
mania intense craving, loss of reason
phil/phile love, loving
phob fear of
anthrop/anthropo* mankind, man
meter measure
nom name, law, custom, order
path feeling, disease
Suffix:
-ia condition
-logy study of, science
-y state of, quality, act; body, group
-ic like, related to
-oid resembling
Created by: BravenJr5
 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!

"Know" box contains:
Time elapsed:
Retries:
restart all cards