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operantconditioning

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Operant conditioning: a type of learning where behaviour becomes controlled by its consequences. Operant: is a response that occurs without any stimulus causing it - this is a voluntary behaviour that acts upon the environment in the same way each time.
The D-B-C of operant conditioning. Discriminative stimulus (the environment)Behaviour Consequences Discriminative stimulus: an environment that makes conditions right for a certain behaviour to follow, for example, a smile leads to a conversation more than a sneer will.
Skinner and the three-phase model of operant conditioning. generalisation: a judgement about the extent to which the research findings can be applied to the population represented by the sample.
> Skinner developed the system of teaching and learning referred to as operant conditioning. He referred to the three phase model as involving: the discriminative stimulus (or antecedent conditions), the behaviour, and the consequences. > Skinner trained animals to perform voluntary behaviours by rewarding the response with food; after only a few training trials, the animals would perform the behaviour every time.
> Skinner invented a device called the Skinner box, which has: > a means of giving a signal (a light or buzzer) > a means of recording a response (a bar, button, lever or touch-pad) > a means of providing a reward (food) or punisher (mild electric shock) > a means of automatically recording that the response had been made (a cumulative recorder).
> With the Skinner box, results of research can be very robust and generalisation of the results is appropriate. Elements of operant conditioning. Reinforcers and Punishers.
Reinforcer: any stimulus (action or event) that strengthens or increases the likelihood of a response (behaviour). Positive reinforcer: a consequence that strengthens a behavioural response by providing a pleasant or satisfying outcome.
Negative reinforcement: the removal, reduction or prevention of an unpleasant stimulus, increasing the likelihood that a behaviour will be repeated. Punisher: any stimulus (action or event) that weakens or decreases the likelihood of a response (behaviour). Punishers are any consequences that lead to a decrease in a given response. The consequence does not need to be intended to be a punisher.
Response cost: a form of punishment that occurs when something desirable is removed (for example removing a mobile phone if misused). > Side effects of punishment include frustration, aggression, feelings of helplessness, displacement of anger onto the person doing the punishing.
> Effective punishment needs to be brief, immediate and linked to the undesired behaviour in the mind of the person (or animal) being punished. It is only effective if a positive behaviour can be developed to replace the 'bad' behaviour. Punishment and negative reinforcement.
Punishment: any event that reduces the likelihood of a particular response occurring over time. Punishment is distinct from negative reinforcement. Punishment decreases the probability of the response occurring, while negative reinforcement (like positive reinforcement) increases the probability of a response occurring.
Schedules of reinforcement. - the frequency and manner in which a response is reinforced (or punished) - can have a major effect on changing behaviours. > Schedules of reinforcement are variations in the frequency and manner in which a response is reinforced.
> Continuous reinforcement is when a correct response is reinforced every time it is given. > Partial reinforcement is when only some correct responses are reinforced. Responses conditioned under partial reinforcement usually take longer to extinguish than those conditioned under continuous reinforcement.
Different schedules of partial reinforcement are: > fixed interval schedule - reinforcement is delivered after a fixed time period (e.g. every 10 seconds), as long as at least one correct response has been given. > fixed ratio schedule - reinforcement is delivered after a fixed number of correct responses (e.g. every tenth response).
> variable interval schedule - reinforcement occurs on an average of a set time interval but not with regular frequency (e.g. every 10 seconds on average but with variations from 4 to 16 seconds). > variable ratio schedule - reinforcement occurs on the basis of a set average number of correct responses but it not regular in its occurence (e.g. every tenth response on an average but with variations from the fifth to the fifteenth response).
Other elements of operant conditioning. Extinction and spontaneous recovery. > Extinction is when the conditioned response disappears over time after reinforcement has ceased.
> Spontaneous recovery is the reappearance of an extinguished response after a rest period. > In operant conditioning, the terms 'generalisation' and 'discrimination' refer to the discriminative stimulus (activating event):
> generalisation is where a behaviour occurs as a result of a discriminative stimulus that is similar (but not identical) to the original. > discrimination is where the organism learns to avoid responding to a discriminative stimulus that is similar (but not identical) to the original.
Shaping. > Shaping is a procedure in which reinforcement is given for responses that get closer and closer to the target behaviour (the method of successive approximations). Token economies. > a token economy is a form of behaviour modification in which tokens are earned for performing desirable behaviours and later exchanged for some reinforcer (reward) that is valued by the learner.
Created by: phoebe 4
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