Save
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Psych

module 4,5,8

TermDefinition
consciousness awareness of internal and external stimuli
biological rhythms internal rhythms of biological activity
circadian cycle biological rhythm that takes place over a period of 24 hours such as our wake sleep cycle
jet lag collection of symptoms brought on by travel from one time zone to another that results from the mismatch between our circadian cycles and environment
rotating shift work work schedule that changes from early to late on a daily or weekly basis
sleep debt result of insufficient sleep on a chronic basis
sleep low levels of activity, reduced sensory awareness, regulated by homeostatic and circadian mechanisms
pineal gland secretes melatonin
pituitary gland secretes follicle stimulating hormone (FSH), luteinizing hormone (LH), and growth hormone
adaptive function sleep conserves energy or keeps us safe from predation but little research supports this idea
cognitive function sleep is necessary for cognitive function and memory function
REM sleep rapid eye movement is characterized by darting eye movements of the eyes under closed eyelids
NREM sleep sleep is subdivided into the three stages distinguished from each other and from wakefulness by characteristics patterns of brain waves
stage 1 sleep transitional phase that occurs between wakefulness and sleep; the period during which a person drifts off into sleep
stage 2 sleep the body goes into deep relaxation; characterization by the appearance of sleep spindles
stage 3 sleep deep sleep characterized by low frequency, high amplitude delta waves
activation-synthesis theory dreams are electrical brain impulses that pull random thoughts and imagery from our memories
continual-activation theory during REM sleep, the unconscious part of the brain is busy processing procedural memory
threat-simulation theory dreaming repeatedly simulates potential threatening events, thus enhancing the mechanisms required for efficient threat avoidance
expectation-fulfillment theory dreaming discharges emotional arousals that haven't been expressed during the day
insomnia consistent difficulty in falling or staying asleep for at least three nights a week for at least one month's time
treatments for insomnia exercise, limiting stimulant use, cognitive behavioral therapy
sleep apnea a sleeper's breathing stops for 10-20 seconds or longer multiple times in an hour; symptoms include snoring and fatigue
treatments for sleep apnea CPAP machine
narcolepsy someone cannot resist falling asleep at inopportune times
treatment for narcolepsy amphetamines
substance abuse disorder addictive disorder where a person has a compulsive pattern of drug use; physical dependence creates changes in bodily functions; emotional need for the drug
depressants alcohol; suppresses the central nervous system activity, agonists of the gamma-aminobutyric acid neurotransmitter system
stimulants cocaine, amphetamines, ecstasy, nicotine, caffeine; increase overall level of neural activity, agonists of the dopamine neurotransmitter system
opioids heroin, morphine, methadone, codeine; decrease pain, produced by the body naturally in small amounts, extremely high potential for abuse
hallucinogens marijuana, shrooms, mescaline, LSD; profound alterations in sensory and perceptual experiences, impact different neurotransmitters
hypnosis state of extreme self-focus and attention in which minimal attention is given to external stimuli
dissociation view dissociated state of consciousness
social-cognitive theory of hypnosis people perform a social role
meditation clearing the mind in order to achieve a state of relaxed awareness
sensory information includes vision, hearing, smell, taste, touch, balance, body position, movement, pain, and temperature
subliminal messages messages that are presented below the threshold for conscious awareness
perception how sensory information is interpreted and consciously experienced; psychological process
visual information in the brain processed in two different pathways which can be described as the "what pathway" (ventral pathway) and the "where/how pathway" (dorsal pathway)
trichromatic cones respond to 3 wavelengths that represent red, blue, and green; applies to visual processing on the retina
opponent process color is coded in opponent pairs (black-white, yellow-blue, red-green); cells are excited by one of the opponent colors and inhibited by the other; applies once the signal moves past the retina on its way to the brain
depth perception ability of perceive spatial relationships in a 3-D space; binocular and monocular cues
sound waves travel into our ears at various speeds and amplitudes; high amplitudes = louder sounds; higher frequency = higher pitch
temporal frequency is coded by the activity level of a sensory neuron; applies of frequencies of up to 4000 Hz
place different portions of the basilar membrane are sensitive to sounds of different frequencies; frequencies of under 4000 Hz
monaural one eared, each pinna interacts with incoming sound waves differently, depending on the sound's source relative to the body
binaural two eared, interaural level difference, interaural timing difference
types of hearing loss deafness, congenital deafness, conductive hearing loss, sensorineural hearing loss
taste molecules from food and beverages we consume dissolve in our saliva and interact with taste receptors on our tongue and in our mouth and throat
smell olfactory receptors are proteins with pockets that identify molecules of chemicals in the air; information transmitted from the olfactory bulb in the brain
touch specific receptors in the skin covert stimulation to electrical nerve impulses, a process called transduction
pain adaptive because it makes us aware of injury; motivates us to remove ourselves from the cause of the injury
pain and the somatosensory cortex pain is signaled via fast-conducting A-fibers, which project to the somatosensory cortex
vestibular system major sensory organs of the vestibular system are located next to the cochlea in the inner ear
gestalt principles of perception the brain creates a perception that is more than simply the sum of available sensory inputs
multimodal perception the effect stimulation of multiple senses has on perception
multimodal phenomena McGurk effect, rubber hand effect
cross modal phenomena double flash illusion, ventriloquism effect
instinct unlearned knowledge, involving complex patterns; instincts are thought to be more prevalent in lower animals than humans
reflex unlearned, automatic response by an organism to a stimulus in the environment
learning change in behavior or knowledge that is the result of experience
associative learning form of learning that involves connecting certain stimuli or events that occur together in the environment
classical conditioning organisms learn to associate events - or stimuli - that repeatedly happen together
operant conditioning organisms learn to associate events - a behavior and it's consequence (reinforcement or punishment)
observational learning the process of watching others and imitating what they do
stimulus discrimination ability to respond differently to similar stimuli
stimulus generalization demonstrating the conditioning response to stimuli that are similar to the conditioned stimuli
habituation when we learn not to respond to a stimulus that is presented repeatedly without change
behaviorists believe that human behavior is primarily the result of conditioned responses
law of effect behavior that is followed by consequences satisfying to the organism will be repeated and behaviors that are followed by unpleasant consequences will be discouraged
positive reinforcement something is added to increase the likelihood of a behavior
positive punishment something is added to decrease the likelihood of a behavior
negative reinforcement something is removed to increase the likelihood of a behavior
negative punishment something is removed to decrease the likelihood of a behavior
primary reinforcers innate reinforcing qualities; ex: food, water, shelter, sex
secondary reinforcers no inherent value to itself and only has reinforcement qualities when linked with something else; ex: money, gold stars, poker chips
shaping rewarding success approximations toward a target behavior
latent learning learning that occurs but is not observable in behavior until there is a reason to demonstrate
model person whose behavior serves as an example
vicarious punishment observer sees the model punished, making the observer less likely to imitate the model's behavior
vicarious reinforcement observer sees the model rewarded, making the observer more likely to imitate the model's behavior
Created by: kate.carlson
Popular Psychology sets

 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards