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SAFMEDS FOR BST 2002

60 TERMS

TermDefinition
Acceptance and commitment therapy Treatment in which the client: learns to accept troublesome thoughts and emotions, and commits to actions to pursue valued goals
Adventitious reinforcement Strengthening of a behavior when it is followed by a reinforcer that it did not cause to occur
Alternating-treatments design Research plan that involves alternating two or more treatment conditions
Antecedent stimulus Stimulus that occurs before a behavior and may exert control over the behavior
Aversive stimulus Either a punisher or a negative reinforcer
Backup reinforcer Positive reinforcer that is presented in exchange for another stimulus to cause it to become a conditioned reinforcer
Behavior analysis Study of the scientific principles that govern the behavior of organisms
Behavioral deficit Too little behavior of a particular type
Behavioral excess Too much behavior of a particular type
Behavioral trap Contingency in which behavior learned via programmed reinforcers results in its coming in contact with natural reinforcers
Changing-criterion design Research plan where treatment effects are evaluated as a function of sequential changes in programmed contingencies
Cognitive processes Covert verbalizations and/or imagery, often called believing, thinking, expecting, or perceiving
Contingency-shaped behavior Behavior that develops because of its immediate consequences
Continuous reinforcement Arrangement in which each instance of a particular response is reinforced
Empirically supported therapies Therapies shown to be effective in scientifically conducted clinical trials
Errorless discrimination training Use of a procedure to establish stimulus discrimination so that no errors occur
Escape conditioning Contingency in which an aversive stimulus is removed immediately following a response
Exclusionary timeout Removal of an individual briefly from a reinforcing situation contingent on a response
Extinction burst Increase in responding during extinction
Extinction (operant) Wthholding a reinforcer following a previously reinforced response that weakens the response.
Extinction (respondent) Presenting a CS while withholding the US with the result that the CS gradually loses its capacity of eliciting the CR.
Fading Gradual change across trials of an antecedent stimulus that controls a response so that the response eventually occurs to a partially changed or completely new stimulus
Frequency (rate) of behavior Number of instances of a behavior that occurs in a given period of time
Higher-order conditioning Procedure in which a stimulus becomes a CS by being paired with another CS instead of with an US
Independent variable Intervention introduced to study its influence or effect on a dependent variable
Intermittent reinforcement Arrangement in which a behavior is reinforced only occasionally rather than every time it occurs
Internal validity Convincingly demonstrating that the independent variable causes an observed change in the dependent variable
Interobserver reliability Extent to which two observers agree on the occurrences of behavior after independently observing and recording it during a specified period of time
Interval recording A recording method that logs the behavior as either occurring or not occurring during short intervals of equal duration during the specified observation period.
Motivating operation An event or condition that temporarily alters the effectiveness of a reinforcer or punisher, and influences behavior that normally leads to that reinforcer or punisher.
Operant behaviors Behavior that operates on the environment to generate consequences and is in turn influenced by those consequences.
Positive reinforcer A stimulus which, when presented immediately following a behavior, causes the behavior in increase in frequency.
Premack principle The opportunity to engage in a highly probable behavior can be used to reinforce a behavior that has a lower probability of occurring.
Punishment Presentation of a positive reinforcer or removal of a negative reinforcer contingent on a response.
Reinforcement Presentation of a positive reinforcer or removal of a negative reinforcer contingent on a response.
Respondent behaviors Behaviors elicited by prior stimuli and that are not affected by their consequences.
Response generalization Increased probability of a response as a result of the reinforcement of another response.
Reversal-replication design A tactic consisting of a baseline phase, followed by a treatment phase, followed by a reversal back to baseline, followed by a replication of the treatment phase.
Rule-governed behavior Behavior controlled by the presentation of a rule.
Schedule of reinforcement A rule specifying which occurrences of a given behavior, if any, will be reinforced.
Self-control program A strategy for using principles of behavior modification to change or control one's own behavior.
Shaping The development of a new behavior by the reinforcement of successive approximations of that behavior and the extinction of earlier approximations of that behavior until the new behavior occurs.
Stimulus control The degree of correlation between an antecedent stimulus and a subsequent response.
Stimulus discrimination training The procedure of reinforcing a response in the presence of an SD and extinguishing that response in the presence of an SΔ.
Stimulus equivalence class A set of completely dissimilar stimuli that an individual has learned to group or match together.
Stimulus generalization Refers to the procedure of reinforcing a response in the presence of a stimulus or situation and the effect of the response becoming more probably in the presence of another stimulus or situation.
Task analysis The process of breaking a task down into smaller steps or component responses to facilitate training.
Time sampling recording An observational procedure in which a behavior is scored as occurring or not occurring during very brief observation intervals that are separated from each other by a much longer period of time.
Timeout A period of time immediately following a particular behavior during which an individual loses the opportunity to earn reinforcers.
Total-task presentation A chaining method in which an individual attempts all of the steps from the beginning to the end of the chain on each trial until that person learns the chain.
Unconditioned punisher A stimulus that is a punisher without prior learning.
Unconditioned reinforcer A stimulus that is reinforcing without prior learning or conditioning.
Warning stimulus A stimulus that signals a forthcoming aversive stimulus
Generality Experimental result observed in different environments, organisms, and so on
Correspondence training Delivering reinforcers contingent on relations between verbal reports (saying) and actions (doing)
Behavioral momentum Behavior repeated at a high steady rate increases the likelihood of a low probability behavior
Multiple baseline design A research tactic in which baseline begins simultaneously across conditions, and is then terminated and treatment is introduced at different points across these conditions
Satiation Condition in which an organism has experienced a reinforcer to the point that it is ineffective
Goal Intended broad or abstract purpose of an intervention
Differential reinforcement Procedure in which a behavior is followed by a reinforcer but other behaviors are put on extinction
Created by: wajiha
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