Save
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

POE 1.4

PLTW POE 1.4 Vocabulary and Terms to Know

QuestionAnswer
Accuracy The condition or quality of being true, correct, or exact; precision; exactness.
Assembly A group of machined or handmade parts that fit together to form a self-contained unit.
Brainstorming A group technique for solving problems, generating ideas, stimulating creative thinking, etc., by unrestrained spontaneous participation in discussion.
Component A part or element of a larger whole.
Constraint A limit to a design process. Constraints may be such things as appearance, funding, space, materials, and human capabilities.
Decision Matrix A tool for systematically ranking alternatives according to a set of criteria.
Design Brief A written plan that identifies a problem to be solved, its criteria, and its constraints. The design brief is used to encourage thinking of all aspects of a problem before attempting a solution.
Design Modification A major or minor change in the design of an item, effected in order to correct a deficiency, to facilitate production, or to improve operational effectiveness.
Design Process A systematic problem-solving strategy, with criteria and constraints, used to develop many possible solutions to solve a problem or satisfy human needs and wants and to winnow (narrow) down the possible solutions to one final choice.
Design Statement A part of a design brief that challenges the designer, describes what a design solution should do without describing how to solve the problem, and identifies the degree to which the solution must be executed.
Designer A person who designs any of a variety of things. This usually implies the task of creating drawings or in some way using visual cues to organize work.
Open-Ended ­Not having fixed limits; unrestricted; broad.
Pictorial Sketch A sketch that shows an object’s height, width, and depth in a single view.
Problem Statement A part of a design brief that clearly and concisely identifies a client’s or target consumer’s problem, need, or want.
Purpose The reason for which something is done or for which something exists.
Sketch A rough drawing representing the main features of an object or scene and often made as a preliminary study.
Solid Modeling A type of 3D CAD modeling that represents the volume of an object, not just its lines and surfaces. This allows for analysis of the object’s mass properties.
Target Consumer A person or group for which product or service design efforts are intended.
Team A collection of individuals, each with his or her own expertise, brought together to benefit a common goal.
Created by: GoldenValley
Popular Engineering sets

 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards