Save
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

automatic control 5

definitions 5 & review

QuestionAnswer
What are the rules for plotting a negative (0 degree) root locus? (Part1) Rule 1- The n branches of the locus leave the poles and m approach the zeros and n-m approach asymptotes to infinity Rule 2- The locus is on the real axis to the left od an even number of real poles plus zeros Rule 3- The asymptotes are described by
What are the rules for plotting a negative (0 degree) root locus? (part2) R.4-Departure angles from poles & arrival angles to zeros are found by searching in the near neighborhood of the pole or zero where the phase of L(s) is 0, so that q(phi)=sum omega – sum phi – 180 – 360(l-1) & q(omega)=sum phi – sum omega + 180 + 360(1-1)
What are the rules for plotting a negative (0 degree) root locus? Rule 5- The locus crosses the imaginary axis where either letting s=jw or applying Routh’s criterion shows a change between stability and instability Rule 6- The equation has multiple roots at points on the locus where b(da/ds)-a(db/ds)=0
Give a summary of Bode plot rules (pp. 329-330). (part 1) 1.Manipulate the transfer function into the bode form 2. determine the value of n for the K0(jw)^n term 3. Complete the composite magnitude asymptotes 4. Sketch in the approximate magnitude curve
Give a summary of Bode plot rules (pp. 329-330). (part 2) 5. plot the low-frequency asymptote of the phase curve 6. sketch in the approximate phase curve 7. locate the asymptotes for each individual phase curve 8. graphically add each phase curve
What is root locus? Rules for plotting the paths of the roots
Who developed this method? W. R. Evans
What are the applications? (pp. 230-231) Used to study the effect of loop gain variations. Used to plot the roots of any polynomial with respect to any one real parameter
Describe Evan's method for root-locus (p. 232) Suggested that we plot the locus of all possible roots of 1+KL(s)=0 as K varies from zero to infinity and then use the resulting plot to aid us in selecting the best value of K.
What is the "root locus"? The graph of all possible roots of 1+KL(s)=0 relative to parameter K
the root-locus forms? 1+KL(s)=0, 1+K[b(s)/a(s)]=0, a(s)+Kb(s)=0,
What is breakaway point (p. 235)?; where roots move away from the real axis
breakin point (p. 236)? the point of multiple roots where two or more roots come into the real axis
State the formal definitions of a root locus (p. 237). Set of values of s for which 1+KL(s)=0 is satisfied as the real parameter K varies from 0 to infinity
positive or 180 degree locus?; when K is real and positive
negative or 0 degree locus? when K is real and negative
Lead compensation approximates the function of PD control and acts mainly to speed up a response
Lag compensation approximates the function of PI control an is usually used to improve the steady-state accuracy of the system
Zero and pole of a lead zero is placed in the neighborhood of the closed-loop w and the pole is located at a distance 5 to 20 times the value of the zero location
analog and digital implementations. Lead compensation can be implemented using analog electronics, but digital computers are preferred
Created by: delafuente
Popular Science sets

 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards