Save
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Automatic Control 4

definitions 4

QuestionAnswer
Describe estimator design (p. 497 Contruction of a state estimate is a key part of state-space control design
full-order estimators; feed back the output error to correct the state estimate equation
reduced-order estimators reduces the order of the estimator by the number of sensed outputs
estimator pole selection If the estimator poles are slower than the controller poles, the disturbances are dominated by dynamic characteristics of the estimator
Regulator combines control-law design, estimator design and control law with estimated state variables to get a regulator that can reject disturbances but has no reference input
conditionally stable compensator a system that is unstable as the gain is reduced from its nominal value
a nonminimum-phase compensator the RHP portion of the locus will not cause difficulties because the gain has to be selected to keep all closed-loop poles in LHP
command following (p. 524); good command following is done by properly introducing the reference input into the system equations
a general structure for the reference input; given r(t), the most linear way to introduce r into the system equations is to add terms proportional to it in the controller equations
Truxal's formula 1/Kv = sum(1/zi) – sum(1/pi)
Describe integral control and robust tracking (pp. 536-540 We need to use integral control to obtain robust tracking
Robust Tracking Control: The Error-Space Approach (section 7.10.2); A more analytical approach to giving a control system the ability to track nondecaying input and to reject a nondecaying disturbance
Discuss loop transfer recovery (LTR; page 554-). It is possible to modify the estimator design so as to try to “recover” the LQR stability robustness properties to some extent. LTR is effective for minimum-phase systems
Diophantine equation a(s)d(s) +b(s)cy(s) = alphac(s)alphae(s)
dimension of the controller. 2m+1 unknowns in d(s) and cy(s) and n+m equations from the coefficients of powers of s
What are the rules for plotting a positive root locus? Rule 1- n branches of the locus start at the poles of L(s) and m of these branches end on the zeros of L(s) Rule 2- loci are on the real axis to the left of an odd number of poles and zeros Rule 3- for large s and K, n-m of the loci are asymptotic to lin
Angle of the asymptotes phi = [180 + 360(l-1)]/[n-m], l=1,2,…,n-m
Rule for departure angles q(phi)=sum omega – sum phi – 180 – 360(l-1)
Rule for arrival angles q(omega)=sum phi – sum omega + 180 + 360(l-1)
Summarize the rules for plotting a root locus (pp. 248-249). Rule 1- n branches of the locus start at the poles of L(s) and m branches end on the zeros of L(s) Rule 2- loci are on the real axis to the left of an odd number of poles and zeros Rule 3- For large s and K, n-m of the loci are asymptotic to lines at an
Summarize the rules for plotting a root locus 2 Summarize the rules for plotting a root locus Rule 5 – locus crosses the jw axis at points where the Routh criterion shows a transition from roots in the left half-plane to roots in the right half-plane
Summarize the rules for plotting a root locus 3 Rule 6- the locus will have multiple roots at points on the locus where the derivative is zero
Created by: delafuente
Popular Science sets

 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards