Busy. Please wait.
Log in with Clever

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever

Username is available taken
show password

Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.

Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
Didn't know it?
click below
Knew it?
click below
Don't Know
Remaining cards (0)
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Unit 11 AP Psych

Intelligence Test A method for assessing an individual's mental aptitudes and comparing them with those of others, using numerical scores.
Intelligence Mental quality consisting of the ability to learn from experience, solve problems, and use knowledge to adapt to new situations.
General Intelligence (g) a general intelligence factor that, according to Spearman and others, underlies specific mental abilities and is therefore measured by every tast on an intelligence test.
Factor Analysis a statistical procedure that identifies clusters of related items (called factors) on a test; used to indentify different dimensions of performance that underlie a person's total score.
Savant syndrome a condition in which a person otherwise limited in mental ability has an exceptional specific skill, such as in computation or drawing.
Emotional intelligence the ability to perceive, understand, manage, and use emotions.
Mental age a measure of intelligence test performance devised by Binet; the chronological age that most typically corresponds to a given level of performance. Thus, a child who does as well as the average 8-year-old is said to have a mental age of 8.
Stanford-Binet the widely used American revision (by Terma at Stanford University) of Binet's original intelligence test.
Intelligence quotient (IQ) defined originally as the ratio of mental age (ma) to chronological age (ca) multiplied by 100 (thus, IQ=ma/fa x 100). On contemporary intelligence tests, the average performance for a given age is assigned a score of 100.
Achievement tests tests designed to assess what a person has learned.
Aptitude tests tests designed to predict a person's future performance; aptitude is the capacity to learn.
Wechsler Adult Intelligence Scale (WAIS) The WAIS is the most widely used intelligence test; contains verbal and performance (nonverbal) subtests.
Standardization Defining meaningful scores by comparison with the performance of a pretested group.
Normal curve The symmetrical, bell-shaped curve that describes the distribution of many physical and psychological attributes. Most scores fall near the average, and fewer and fewer scores lie near the extremes.
Reliability the extent to which a test yields consistent results, as assessed by the consistency of scores on two halves of the test, or on retesting.
Validity The extent to which a test measures or predicts what is it supposed to.
content validity the extent to which a test samples the behavior that is of interest.
Predictive validity the success with which a test predicts the behavior it is designed to predict; it is assessed by computing the correlation between test scores and the criterion behavior.
Intellectual disability (formerly reffered to as mental retardation) a condition of limited mental ability, indicated by an intelligence score of 70 or below and difficulty in adapting to the demands of life; varies from mild to profound.
Down Syndrome a condition of intellectual disability and associated physical disorders caused by an extra copy of chromosome 21.
Stereotype threat a self-confirming concern that one will be evaluated based on a negative stereotype.
Created by: mrashcroft
Popular Psychology sets




Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
restart all cards