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Nature Of Science
Unit 1
| Term | Definition |
|---|---|
| Empirical Evidence | Empirical evidence in science is information gathered through direct or indirect observation or experimentation that is used to confirm or deny a scientific theory. |
| Theory | a well-tested, broad explanation for a natural phenomenon that is supported by a large body of evidence. |
| Law | A scientific law is a concise, descriptive statement based on repeated experiments or observations that predicts or summarizes how a natural phenomenon behaves under specific conditions |
| experiment | experiment is a structured scientific test used to study how a process or phenomenon works, typically by changing one factor to see its effect on another. |
| hypothisis | A hypothesis is a proposed, testable explanation for a phenomenon or observation based on prior research and scientific knowledge. |
| dependent variable | the factor that a scientist measures in an experiment to see how it responds to a change. |
| observation | An observation in science is the active acquisition of information, data, or facts about the natural world using the human senses or scientific instruments. |
| independent variable | the specific factor that a scientist changes or manipulates in an experiment to test its effects. |
| data | data refers to the factual information, measurements, numbers, or observations gathered through research, experiments, and systematic study. |
| model | a physical, mathematical, or conceptual representation of a real-world system, object, or phenomenon that helps scientists explain, visualize, and predict how things work. |
| engineering | the practical application of science, mathematics, and technology to design, build, and create solutions for real-world problems. |
| technology | Technology in science means the practical application of scientific knowledge, principles, and tools to solve human problems, meet practical needs, and modify the environment. |
| Prototype | A prototype is an early, experimental model of a device or product built to test how a design performs in the real world. |
| trade-off | a situation where improving one trait, function, or quality forces a reduction or loss in another. |
| life cycle analysis | a science-based method used to measure the total environmental impact of a product, material, or service across its entire life span—from raw material extraction to final disposal or recycling. |
| Pugh chart | A Pugh chart—also called a Pugh matrix or decision matrix—is a decision-making tool used to compare multiple ideas or design alternatives against a baseline reference point. |
| risk-benefit analysis | the process of comparing the expected negative outcomes (risks) of an action, substance, or technology against its anticipated positive outcomes (benefits) to decide if it should be used. |