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ETS1-3: Evaluate
Evaluate a Solution
| Term | Definition |
|---|---|
| table | A way to organize data in rows and columns so it’s easy to read and compare. |
| graph | A picture that shows data or information using lines, bars, or points to make it easier to understand. |
| trend | A pattern or change that happens over time, like temperatures getting warmer each year. |
| validity | How well an experiment or test measures what it’s supposed to measure. |
| range | Shows how spread out the numbers are. You subtract the smallest number from the largest. |
| mean | The average of a set of numbers. You add all the numbers together and divide by how many numbers there are. |
| hypothesis | An educated guess or prediction that you can test in an experiment. |
| independent variable | Part of an experiment that is changed on purpose to see what happens. |
| dependent variable | What you measure in an experiment. It changes because of what you did to the independent variable. |
| control group | Part of an experiment that stays the same so you can compare it to the part you changed. |
| claim | A statement or idea that someone says is true, often based on evidence. |
| quantitative evidence | Information that uses numbers or measurements to support a claim. |
| reasoning | The thinking and logic used to explain how evidence supports a claim. |
| anthropogenic changes | Changes in the environment that are caused by humans, like pollution or deforestation. |
| solutions | Ideas or actions that help fix environmental problems. |
| model | A drawing, object, or idea that helps explain something that is hard to see or understand, like how a system works. |
| constraints | Limits or challenges that make it harder to solve a problem, like not having enough money or space. |
| cost | How much money, time, or resources something takes to do or build. |
| safety | How well something protects people and the environment from harm. |
| reliability | How well something works over time without failing. |
| aesthetics | How nice or attractive something looks, which can matter when designing parks or green spaces. |
| simulations | Models or computer programs that show what might happen in real life, used to study ecosystems or test solutions. |
| technological innovations | New tools or machines created by people to solve problems or make life easier, sometimes used to help the environment. |
| legislation | Laws made by governments to protect the environment or control human activities. |
| recreational | Activities people do for fun, like hiking or fishing, which can affect the environment if not managed well. |
| social impacts | How a decision or action affects people and communities. |
| cultural impacts | Activities people do for fun, like hiking or fishing, which can affect the environment if not managed well. |
| environmental impacts | How a decision or action affects nature, including animals, plants, air, water, and land. |
| restoration | the process of fixing or bringing back a damaged environment to its natural state. |
| precision | getting the same or very close results each time you do something. |
| accuracy | how close a measurement is to the real or true value. |
| question | something you ask to learn more or to start an investigation. |
| explanation | a clear description of how or why something happens, often using evidence and reasoning. |
| statistics | type of math that helps us collect, organize, and understand data. |
| histogram | type of bar graph that shows how often data falls into different ranges. It’s great for showing the distribution of data. |
| correlation | a relationship between two factors in which changes in one are associated with changes in the other |
| empirical | based on observations, experiments, or evidence collected through scientific investigations |
| effective | successful in producing a desired result |