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2.1-2.5
obscure encounter!!!!!!!!!!!!
Term | Definition |
---|---|
Redundancy | Duplicated or replicated code within a program. |
For Loop | A type of loop that repeats for a given number of repetitions. |
Parameter | A value provided as input to a code block or a predefined procedure. |
Header | The first line of a code block that embodies other blocks. The top line of text for an event handler block, or an if-else block, or a for loop. |
Local Variable | A variable that is only accessible inside a block of code or a procedure. |
Procedure | A set of code that performs an action and is considered a type of abstraction. |
List | An ordered collection of data elements stored and accessed in a program. |
Initialize | To assign a variable its initial, or first, value. |
Dynamic List | A list whose items can change during the runtime of a program. |
Traverse | To loop through a list of items, one item at a time. |
Persistent Data | Any data that is stored and not lost after the application is terminated or power to the device is shut off. |
Crowd Sourcing | A strategy that takes advantage of large numbers of people connected by computer networks to collect information and get a better understanding of a specific topic or situation. |
Big Data | Very large data sets that can be analyzed to better understand systems and show patterns of behavior. |
Database | A collection of data that is stored permanently on a computer or digital device. A database is organized in a way that allows the programmer to access, update, and remove any data element as needed. |
String | A sequence of characters (letters, numerals, symbols, and punctuation marks). |
Design Process | A systematic, problem-solving strategy that designers follow to come up with a solution to a problem. |