Save
Upgrade to remove ads
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

NURS337 Exam 1

Developing Child

TermDefinition
rooting infants head turning and they begin to suck when lower lip is stroked
sucking sucking motion of lips, mouth and tongue allows for infant to take in sustenance
moro startle response to sudden jarring causes extension of the head; the arms abduct and move upward, hands form a c
grasping palms of hands or soles of feet are stroked, causing fingers or toes to curl
babinski turning in of the foot and fanning out of the toes when the sole of the foot is stroked
touch first sense to develop
3 - 6 months doubled birth weight by 6 months, can hold head but still bobbing, shakes a rattle, hold bottle, respond to name, coos and babble
9 - 12 months triple birth weight, pulls self up, first steps, pincer grasp (feeds self finger foods), hand dominance, mama and dada
newborn anticipatory guidance review breast and bottle feed guidelines; solid foods at 6 months
supervised tummy time to increase arm, neck and torso strength
newborn sleep wake patterns 12 - 16 hours of sleep
toddler physical development gains 3 to 5 lbs, 3 inches; fine motor skills grow rapidly; remove socks and shoes, begins toileting
toddler development understand cause and effects, imitation behavior, develops preferences - i do/ i want, parallel play
toddler anticipatory guidance temper tantrums are a normal way of acting out, constant supervision, discipline
preschooler (3 - 6) development imaginative, creative and curious; skip and hop, stand on one foot; handedness emerges
preschooler cognitive concrete thinking, egocentric - it's all about me, self monolgue, why questions
school age development 4 to 6 pounds per year, lose all primary teeth; girls may experience menarche, increase in coordination, strength and balance; fine motor - sew, swim, dance, draw
school age cognitive wonders how things work, actions and consequences, hearing deficits emerge because of language development
school age anticipatory guidance physical changes (puberty), privacy becomes important, may begin to be self conscious, need approval
adolescent girl growth 15 - 55 punds, 2 - 8 inches
adolescent boy growth 15 - 66 pounds, 4 - 12 inches
adolescent anticipatory guidance decision making, safe sex, body image develops, romantic relationships
nature traits inherent in the infant at birth, biologically how the person is
nurture influence of external events; parenting, culture, time living
growth continuous adjustment in the size of the child
cephalocaudal head to toe (top to bottom)
proximodistal near to far and midline to periphery; torso before arms and legs
gross motor skills provide foundation for fine motor skills; running, jumping, rising a bike
fine motor skills eating, coloring, buttoning a shirt
development ongoing process of adapting through the lifespan; milestones, physical changes
freud psychosocial theory based on resolution of conflicts surrounding urges and rules
freud id emotional, present at birth, unregulated; cries, coos based on instinct
freud ego sense of identity, begin to learn mother is not an extension of the body
freud superego regulates behavior, learns rules and needs of others
erikson trust vs mistrust birth and 1 year, requires infants to develop trust in a parenteral figure; mistrust - left in a crib, dirty diaper
erikson autonomy vs shame 1 and 3 years, child learns to balance independence and self sufficiency, establish willpower, determination and a can do attitude
erikson initiative vs guilt 3 and 6 years, develop resourcefulness to achieve and learn new things without receiving self reproach; confidence in trying new things
erikson industry vs inferiority 6 and 12, sense of confidence through mastery of tasks
erikson identity vs role confusion 12 - 18, acquiring clear sense as an individual at conflicting times, concentrates on goals and life plans
bowlby and Ainsworth attachment quality of interaction between infant and mother
secure attachment baby cries when the mother leaves and is happy when the mother returns
avoidant attachment baby rarely cries when the mother leaves and avoids mother upon return
ambivalent atatchment baby becomes anxious before the mother leaving, is very upset when the mother leaves and seeks contact with her pushing her away on return
piaget cognitive theory how an individual thinks and how thinking influences worldview
piaget sensorimotor birth - 2, senses used to process information
piaget preoperational 2 - 7, development of motor skills, pre conceptual and intuitive
piaget concrete operational 7 - 11, can organize thoughts, categorize and label objects, solve concrete problems
piaget formal operational 11 - 15, abstract reasoning to handle difficult concepts
Created by: ahommel
Popular Nursing sets

 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards