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Leslie's Class
The Language of mixing
| Term | Definition |
|---|---|
| Attenuate | Turn down or lower the level |
| Automation | Changes to parameters such as gain and pan that a system can record and play in synchronization with the timeline of a project |
| Balance | The distribution of frequencies across the audio spectrum |
| Collisions | (Also referred to as Masking) minimized audibility of a signal caused by the presence of similar frequencies in another simultaneously-occurring sound (e.g. a bass guitar with an abundance of 50 to 70 Hz may mask a kick with a fundamental of 60 Hz) |
| Compression | An effect that reduces the overall dynamic range of a piece of audio in order to narrow the difference between the loudest and softest parts of a track so that it’s more consistent in level. |
| Comping | Refers to creating a composite track. A composite track is made by taking the best/select sections from various takes (recordings) of an instrument and assembling them into a single track. |
| DAW | An acronym that refers to a Digital Audio Workstation |
| Delay | A processor that creates copies of a sound source that repeat over and over, fading slowly. |
| Depth | Differentiation between close and distant sounds |
| Dynamics | The loud and soft points of a sound. The higher the range, the more difference there is between the loudest point and the softest point. |
| Equalization (EQ) | Refers to both a sound processor that can alter frequencies and the process of adjusting the frequency spectrum to even out or alter tonal imbalances. |
| Expanders | An effect that expands the dynamic range in a piece of audio. Louder and quieter parts become relatively louder and quieter respectively. |
| Dynamics | The loud and soft points of a sound. The higher the range, the more difference there is between the loudest point and the softest point. |
| Equalization (EQ) | Refers to both a sound processor that can alter frequencies and the process of adjusting the frequency spectrum to even out or alter tonal imbalances. |
| Expanders | An effect that expands the dynamic range in a piece of audio. Louder and quieter parts become relatively louder and quieter respectively. |
| Gates | A sound processor that cuts off the volume of a sound once it passes below a certain volume threshold. |
| Harmonics | Multiples of a fundamental frequency (e.g. 2 kHz is the 2nd harmonic of 1 kHz) |
| Harshness | An excessive amount of high frequencies |
| High Pass | A filter that reduces low frequencies but allows high frequencies to pass through unaffected |
| Low Pass | A filter that reduces high frequencies at a set decibel per octave value, but allows low frequencies to pass through unaffected |
| Metering | |
| Multing | |
| Parallel Effects | |
| Phasing | |
| Pocketing | |
| Resonant Peaks | |
| Shelf | |
| Sibilance | |
| Sidechaining | |
| Smash | |
| Smearing | |
| STEMs | |
| Timbre | |
| Tonal Balance | |
| Tuning | |
| Warmth | |
| Width |