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Alan Avalos
Programming Vocab
| Term | Definition |
|---|---|
| Animation | Project that has motion in it |
| Backdrop | changing the appearance of the stage |
| Backward | Move behind |
| Blocks | Make up scripts |
| Bug | An error in a program |
| Coding | A sequence of blocks that creates a program |
| Costume | Clothing worn by the sprite |
| Debugging | finding and fixing errors in a program |
| Degree | a measure of angles |
| Event | action that causes something to happen |
| Forever | code doesn't end |
| Glide | smooth movement to a location |
| Green flag | starts the program |
| Hide | disappear |
| Loop | Repeats the pattern |
| Pixel | small dots which make up the image |
| Repeat | to do again |
| Reset | restarts program to original design |
| Scratch | program used to build programs |
| Scripts | series of instructions run from top to bottom |
| Sequence | arrangement in which things go in a pattern |
| show | appear |
| Sprite | character |
| when run | begins running the program |
| variable | placeholder for a piece of information that can change |