Save
Busy. Please wait.
or

show password
Forgot Password?

Don't have an account?  Sign up 
or

Username is available taken
show password

why


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
We do not share your email address with others. It is only used to allow you to reset your password. For details read our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't know (0)
Remaining cards (0)
Know (0)
0:00
share
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

robotics

TermDefinition
build construct (something, typically something large) by putting parts or material together over a period of time.
COMPUTER an electronic device for storing and processing data, typically in binary form, according to instructions given to it in a variable program.
FUN enjoyment, amusement, or lighthearted pleasure.
REMOTE situated far from the main centers of population; distant
GEARS one of a set of toothed wheels that work together to alter the relation between the speed of a driving mechanism (such as the engine of a vehicle or the crank of a bicycle) and the speed of the driven parts (the wheels).
SENSOR a device which detects or measures a physical property and records, indicates, or otherwise responds to it.
ARDUINO open-source hardware and software company
vex robotics copttion for robotics
ROBOT a machine
MINDSTORMS a storm in the mind
EDISION ROBOT
MAKE block
autonomous
beams
bushing
connectors
pegs
light
programming
tower axles
belts
command
control
input
motors
plates
pulleys
sensors
wheels
batteries
bricks
download
language
outputs
ports
RCX
software
Created by: 375698
 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!

"Know" box contains:
Time elapsed:
Retries:
restart all cards