Busy. Please wait.
Log in with Clever

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever

Username is available taken
show password

Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.

Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
Didn't know it?
click below
Knew it?
click below
Don't Know
Remaining cards (0)
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Flocabulary 2

acquire to gain ownership of something ; to obtain by one`s own action obtain
addict a person who becomes dependent on something that is habit-forming, like a drug or an activities fanatic,fiend
aspire to desire something eagerly especially something important or in the future yearn,long for
chorus a group of people trained to sing together the part of a song that`s repeated after each verse choir,hook
conjure to make something happen or come into being as through by magic summon
firebrand a troublemaker; someone who encourages other to rebel rebel, agitator
gravity the force that makes objects fall towards the center of the Earth (or any other large mass) seriousness importance, silliness
magnetic having the power to attract being able to attract to iron alluring
mirth joy,fun and laughter glee,hilarity
quench to put outextinguish ; to satisfy put down,relieve
subtle difficult to precieve, barely observable; delicate faint
sullen silent or gloomy because of anger or resentment glum,frowning
toxic poisonous; causing harm
urgent needing fast action or attention critical,pressing
wary cautions and watchful;careful of danger alert,suspicous
Created by: camposk007
Popular Reading sets




Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
restart all cards