Save
Busy. Please wait.
or

show password
Forgot Password?

Don't have an account?  Sign up 
or

Username is available taken
show password

why


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
We do not share your email address with others. It is only used to allow you to reset your password. For details read our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't know (0)
Remaining cards (0)
Know (0)
0:00
share
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

34-39 Derivatives

Ecce Romani Chapters 34-39 Derivatives

TermDefinition
Modish Typical of a certain way
Paucity Scarcity
Exhaust To empty, use up
Nimiety A great amount, abundance
Pejorative A negative tone
Meliorate To make better
Florid Beautiful, artful
Merely Purely, barely
Placate To make happy, please
Timorous Full of fear
Incredulous Not full of belief, trust, unbelievable
Vulnerable Able to be wounded, susceptible
AUC Ab Urbe Condita (from the city having been founded)
Percussive Beating, striking loudly
Prone Leaning toward the inevitable
Gravigrade Taking heavy steps, to be heavy
Ligature Coupling that binds mouthpiece to reed
Miscreant Disbelieving
Ligament Binds things together
Gravitras Seriousness, long-standing
Deus ex machina God from the machine
Erudite Smart
Castigation The act of scolding
Incendiary Flammable, assisting in fire
Marina A place where you put a boat
Conative Expresses an attempt
Indelible Not able to be destroyed
Terra in cognita Undiscovered land
Carthago delenda est Carthage must be destroyed (ND=necessity)
Created by: 18barkea
 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!

"Know" box contains:
Time elapsed:
Retries:
restart all cards