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Literary Devices
Test
| term | definition |
|---|---|
| Setting | time and place |
| Plot | events of a story |
| Exposition | introduction to characters and setting |
| Inciting Event | event that begins the conflict |
| Rising Action | all of the events leading up to the climax |
| Climax | the turning point of the story |
| Falling Action | all of the events leading to the resolution |
| Resolution | the ending of the story |
| Foreshadowing | a hint at a future event |
| Conflict | problems a character faces |
| Internal Conflict | problem within the character |
| Character vs. Self | internal conflict |
| External Conflict | problem outside the character |
| Character vs. Character | external conflict |
| Character vs. Nature | external conflict |
| Character vs. Society | external conflict |
| Character vs. Technology | external conflict |
| Characterization | how we learn about the personality of a character |
| Methods of Indirect Characterization | 1) speech, 2) thoughts, 3) actions, 4) physical description, 5) what other characters say or think about the character |
| Flat | one-dimensional, not developed |
| Round | three-dimensional, developed |
| Static | doesn't change |
| Dynamic | changes |
| Protagonist | main character |
| Antagonist | force that opposes main character |
| Major Character | important character |
| Minor Character | side character |
| Point of View | the narration of a story |
| First Person | uses “I” and inside one character’s head |
| Second Person | uses "you" |
| Third Person Limited | uses “he, she, they, etc." and inside one character's mind at a time |
| Third Person Omniscient | uses “he, she, they, etc." and inside more than one character's mind at a time |
| Third Person Objective | uses “he, she, they, etc." and not inside anyone's mind |
| Reliable Narrator | can trust |
| Unreliable Narrator | can't trust |
| Dramatic Irony | we know something important that a character doesn't |
| Situational Irony | character or audience expects one thing, but the opposite occurs |
| Verbal Irony | character says one thing, but means the opposite |
| Mood | the feeling we get from a story |
| Tone | the attitude towards the subject or characters |
| Symbolism | something that exists in the story and represents an idea |
| Theme | message about human nature or society |