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Literary Devices


Setting time and place
Plot events of a story
Exposition introduction to characters and setting
Inciting Event event that begins the conflict
Rising Action all of the events leading up to the climax
Climax the turning point of the story
Falling Action all of the events leading to the resolution
Resolution the ending of the story
Foreshadowing a hint at a future event
Conflict problems a character faces
Internal Conflict problem within the character
Character vs. Self internal conflict
External Conflict problem outside the character
Character vs. Character external conflict
Character vs. Nature external conflict
Character vs. Society external conflict
Character vs. Technology external conflict
Characterization how we learn about the personality of a character
Methods of Indirect Characterization 1) speech, 2) thoughts, 3) actions, 4) physical description, 5) what other characters say or think about the character
Flat one-dimensional, not developed
Round three-dimensional, developed
Static doesn't change
Dynamic changes
Protagonist main character
Antagonist force that opposes main character
Major Character important character
Minor Character side character
Point of View the narration of a story
First Person uses “I” and inside one character’s head
Second Person uses "you"
Third Person Limited uses “he, she, they, etc." and inside one character's mind at a time
Third Person Omniscient uses “he, she, they, etc." and inside more than one character's mind at a time
Third Person Objective uses “he, she, they, etc." and not inside anyone's mind
Reliable Narrator can trust
Unreliable Narrator can't trust
Dramatic Irony we know something important that a character doesn't
Situational Irony character or audience expects one thing, but the opposite occurs
Verbal Irony character says one thing, but means the opposite
Mood the feeling we get from a story
Tone the attitude towards the subject or characters
Symbolism something that exists in the story and represents an idea
Theme message about human nature or society
Created by: cdemmer