Busy. Please wait.

show password
Forgot Password?

Don't have an account?  Sign up 

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.

By signing up, I agree to StudyStack's Terms of Service and Privacy Policy.

Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.

Remove ads
Don't know
remaining cards
To flip the current card, click it or press the Spacebar key.  To move the current card to one of the three colored boxes, click on the box.  You may also press the UP ARROW key to move the card to the "Know" box, the DOWN ARROW key to move the card to the "Don't know" box, or the RIGHT ARROW key to move the card to the Remaining box.  You may also click on the card displayed in any of the three boxes to bring that card back to the center.

Pass complete!

"Know" box contains:
Time elapsed:
restart all cards

Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Ch. 11


automatic reinforcement Reinforcement that occurs independent of the social mediation of others (e.g.. scratching an insect bite)
conditioned reinforcer A stimulus change that functions as a reinforcer because of prior pairing with one of more other reinforcers (sometimes called secondary or learned reinforcers)
generalized conditioned reinforcer A conditioned reinforcer that as a result of having been paired with many other reinforcers does not depend on an establishing operation for any particular form of reinforcement for its effectiveness
positive reinforcement Occurs when behaviour is followed immediately by the presentation of a stimulus that increases the future frequency of the behaviour in similar conditions
positive reinforcer A stimulus whose presentation or onset functions as reinforcement.
Premack Principle A principle that states that making the opportunity to engage in a high-probability behaviour contingent on the occurrence of a low frequency behaviour will function as reinforcement for the low frequency behaviour
(ie.eat your veggies then you'll get desert)
Reinforcer assessment Referes to a variety of direct, empirical methods for presenting one or more stimuli continent on a target response and measuring their effectiveness as reinforcers
Response-Deprivation Hypothesis A model for predicting whether contingent access to one behaviour will function as reinforcement for engaging in another behaviour based on whether access to the contingent behaviour represents a
restriction of the activity compared to the baseline level of engagement
Unconditioned Reinforcer A stimulus change that increase the frequency of any behaviour that immediately precedes it irrespective of the organism's learning history with the stimulus. Unconditioned reinforcers are the product of the evolutionary development of the species
(Also called primary or unlearned reinforcers)
Establishing Operation (EO) A motivating operation that establishes (increases) the effectiveness of some stimulus, object, or event as a reinforcer. For example, food deprivation establishes food as an effective reinforcer)
Abolishing Operation (AO) A motivating operation that decreases the reinforcing effectiveness of a stimulus, object, or event. For example, the reinforcing effectiveness of food is abolished as a result of food ingestion.
Created by: Allison3000