click below
click below
Normal Size Small Size show me how
PM Final
Voab words
Question | Answer |
---|---|
Performance Management | a precise scientific approach that works; focuses on understanding behavior and using scientific methods to change behavior |
Common Sense | the unreflective opinions of ordinary people; acquired in everyday living, individualistic, accepts the obvious, vague, not reliable |
Scientific knowledge | systematic, data based; an approach to knowledge that is deliberate, systematic, universal, precise, and reliable; questions the obvious and is gained through controlled experiment |
consequences | what comes after a behavior; alters the probability the behavior will reoccur; keeps behavior going |
antecedents | what comes before a behavior, sets the occasion for the behavior to occur; gets behavior going |
Extinction | withholding SR+ for previously reinforced B |
Premack Principle | make high frequency B. contingent on low frequency B |
Contingency Error | SR+ without required B |
Penalty | decrease behavior by removing something |
Punishment | decrease behavior by giving something |
4 to 1 | effective SR to SP ratio |
Discretionary Effort | the level of effort people could give if they wanted to |
Frequency Error | to little reinforcement |
Employee of the Month | NOT an example of reinforcement |
Performance Feedback | Specific data about performance |
Dead man's test | a way to recognize behavior |
Ranking | should not be used because it sets employees against each other |
baseline | measure of results or behavior before intervention |
Behaviorally Anchored Rating Scale (BARS) | a scale on which each variable to be measured is anchored by specific behaviors and accomplishment |
Leave it test | if you can leave it behind when you leave, it's a result |
Pin Pointing | being specific about a result and the behavior required to achieve it |
Rating | comparing performance against established criteria |
Activity trap | pinpointing behaviors without validating the relationship of the behavior to the results |
ABA design | collect baseline data, add intervention, withdraw intervention |
Multiple Baselines | multiple AB designs implemented at various times |
Perception Error | assuming something is a reinforcer when it isn't |
Contingency Error | can get reinforcers without engaging in a prerequisite behavior |
Delay Error | not delivering immediate reinforcement |
frequency error | not delivering reinforcement early enough |
4 to 1 | effective reinforcement to punishment ratio |
"no But" rule | do not add prompts or instructions to praise statement |
The Sandwich | a (-) between two (+) |
Activity Trap | focusing on behaviors before identifying the desired results |
Behavior | what a person does |
result | what is produced by behavior |
behavior counts | measures of behavior |
counting | an often measure of behavior; frequency or rate |
judging | a subjective measure of behavior |
Valid Behavior Measure | when change in behavior correlates with change in result |
feedback | information about performance that allows an individual to adjust his or her performance |
B design | implementing a change and tracking results |
Goals | antecedents for punishment or behavior |
Best goal setting mistake | Set goals to low |
Shaping | The process of positively reinforcing successive approximations toward a goal |
Stretch goal | Stretch goal very difficult goals used to try to fool people into superior performance |
Benchmarking | the practice of tracking business processes considered to be the best in a given sphere of influence |
Quality Awareness | the personal concern felt by all personnel toward the conformance of the product or service and the quality reputation of the company |
Quality Measurement | a display of current and potential noncomformance problems in a manner that permits objective evaluation and corrective action |
Recognition | to appreciate those who participate |
Establish consistency of purpose | pinpoint and reinforce only behaviors that support quality |
Improve constantly and forever every system | always reinforce improvement |
Eliminate numerical goals and quotas, including management by objectives | use goals to increase opportunities for positive reinforcement |
Drive out fear | switch from negative to positive reinforcement |
Institute Leadership | reinforce improved behaviors when they occur |
End the practice of awarding business largely on the basis of price | reinforce quality by giving business to "quality" vendors |
Break down barriers | reinforce cooperation |
Institute training on the job | evaluate how well training results in improved performance |
Eliminate the annual rating or merit program | reinforce behaviors that support quality, promote personnel whose behavior supports quality |
Eliminate slogans and exhortations | don't rely on antecedents, use reinforcement |
Cease dependency on mass inspection | reinforce individuals for taking responsibility for own quality control |
Adopt a new philosophy | develop a reinforcement plan |
Create a structure in top management to accomplish the transformation | reinforce managers for success of their employees |
Rightsizing | having the right amount of labor to get the job done |
downsizing | "stop the bleeding" a temporary bandaid: a stop gap measure |
Paradigm | pattern of behavior |
Empowerment | occurs when management reinforces employees for assuming new behaviors and responsibilities (i.e., more management things) |
Competency-suppressing conditions | work that is dominated by punishment, extinction, and negative reinforcement |
Cut unnecessary work | reinforce suggestions for taking work out of the system |
Put quality first | plan and deliver positive reinforcement for "quality behaviors" |
bust your paradigm | pinpoint results, pinpoint behaviors, celebrate success |
empower people | give reinforcement for assuming new responsibilities |
communicate | provides consequences to promote new behavior |
take care of survivors | reinforce the positive efforts of those who remain |
Supply-push model | providing training and putting people in training |
Demand-pull model | when employees ask for training |
Recognition | a symbolic way of showing apprectiation |
incentive | an inducement to perform |
Relationship | the foundation on which effective rewards and recognition programs are built |
reward | a tangible item; intended to influence behavior in a particular direction |
Performance Matrix | a totally flexible measurement system |
Hernstein’s Hyperbola | describes how reinforcement availability determines the amount of time we spend on various behaviors |
Matching Law | The amount of reinforcement a person receives for a particular behavior is matched by the time spent engaged in that behavior |
Management by Wandering Around | Management technique that should allow managers to deliver immediate reinforcement directly to workers |
Management by Wondering Around | Misapplication of MBWA where managers inadvertently reinforce or punish the wrong behaviors |
Fluency | responding immediately and unhestingly |
Nintendo generation | impatient, in a hurry for everything |
Academic Child Abuse | the use of practices that causes unnecessary failure |
Direct Instruction | a carefully scripted presentation of academic material |
Morningside Model of Generative Instruction | combines Direct Instruction with Behavior Analysis and Fluency |
Automaticity | refers to motor learning; requires at least 300 repetitions under favorable conditions |
Expertise | excellent behavior acquired through approximately 10,00 hours of deliberate practice |
Creativity | a behavior thing |
Antecedents and creativity | inefficient and/or incorrect behavior process that results from imprecise reinforcement |
Consequences | have predictable effects on creative process |
Behavioral drift | changes in the environment can lead to new behavior |
Extinction burst | lack of reinforcement for new behavior may lead to a old behavior returning |
Emotional behavior | response to loss of reinforcement for old behavior, may involve blaming other, crying, pouting, etc |
Resurgence | repeating old behavior when reinforcement has been withheld |
Habit breakup | behavior may become erratic when old behavior is no longer reinforced; may lead to "insight" |
Conditioned Reinforcement | stimuli that have been paired with social reinforcement |
Celebration | an occasion to relive an accomplishment |
Meaning | comes from the consequences of what one does |
listen | what management should do during a celebration |
Tangible rewards | serve to anchor a memory; given after reliving the accomplishment |
Celebration walk | a walk around that focuses on delivering positive reinforcement |
Results | occasion for celebration |
Efforts | to be reinforced daily |
honesty | everything is overboard |
Justice | contingent consequences (good performance=reinforcement) |
Integrity | consequences match antecedents |
Equality | understanding behavior is the result of environment |
Respect | recognizing the unique perspective each person brings |
Self-esteem | feelings of confidence and competence as a result of earned recognition and reward |
Personal growth | initiative and willingness to try new ideas |
Peace of Mind | Reduced stress that results from contingent reinforcement |
Golden Rule | Reinforcement leads to more reinforcement among all workers - treat each other as they would like to be treated |