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CADD-2 Lesson 7
Solid Modeling
Command/Operation | Definition |
---|---|
Primitive | Basic building block of solid models. |
Solid Modeling | Computer modeling of 3-Dimensional volumes of solid parts. |
Cylinder | Creates a solid cylindrical primitive |
Torus | Creates donut shaped solid primitives. |
Cone | Circular solid primitive that meets at a point. |
Wedge | Creates a solid wedge. |
Box | Creates a solid box. |
Sphere | Creates a solid sphere primitive such as a ball bearing. |
Pyramid | Creates a solid pyramid primitive. |
Revolve | Turns a polyline about an axis to create a 3D Model. |
Extrude | Allows you to add depth to a closed volume. |
MASSPROP | Calculates the mass-volume of a 3D solid model. |
Sweep | Moves a 2D profile along a path or curve. |
Helix | Open 3D Spiral. |
Loft | Creates a new solid model or surface by specifying a series of 2 D cross sections. |
Thicken | Allows you to create a solid from a surface. |
Boolean Logic | System for use with logic formulas and operations in 3D. |
Boolean Operations | Such as Union, Subtract, and Intersect, are used to create composite solids. |
Composite Solids | are composed of two or more solid objects. |
Subtract | A boolean operation that removes one solid object from another. |
Union | A boolean operation that allows you to join to solids to form a new composite solid. |
Subobject | A face, edge, or corner of a solid model. Many tools used to modify 2D objects may also be used in 3D. |
3DMove | Allows you to move objects in 3D space. |
3DRotate | Allows you tom rotate objects in 3d Space. |
PRESSPULL | Allows you to press or pull any closed 2D profile on the face of a solid. Press is a combination of the extrude & subtract commands. Pull is a combination of the extrude & union commands. |
Visual Styles | Allows you to view a model as a wireframe, conceptual, or realistic views. |
Paper Space | Layout views similar to actual paper |
Model Space | Actual area we normally create drawings |
Viewports | Allows you to view different parts of a drawing while in Paper Space. |
Shell | Converts a 3D solid into a hollow shell with a wall of wanted thickness. |
Slice | Removes a portion of a solid by creating a cutting plane. |