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Specific Behavior Change Procedures

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Term
Definition
Motivating Operations   An antecedent events that (a) change the value of the consequence or (b) along with the immediate discriminative stimulus may alter the behavior.  
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Establishing Operation /Evocative Effect   The value altering effect consist of either (a) an increase in the reinforcing or punitive effectiveness of some stimulus or (b) increase the current frequency of the behavior that has been reinforced by some stimulus  
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Discriminative Stimulus   An antecedent stimuli in the presence of which a given response is likely to be reinforced.  
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Discrimination Training   Learning is demonstrated when, under specific conditions,the individual reliable & consistently emits a particular behavior often leading to reinforcement and does not emit the behavior under other conditions which response does not lead to reinforcement  
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Rule Governed Behavior   Behavior under the control of contingency without direct contact with that contingency, or a delay between action and contact with the consequence.  
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Contingency Contract (AKA Behavior Contract)   An agreement that a student/client will complete a given task for a reward. The task needs to be operationally defined, and specific parameters need to be set as to how, when, and where the task will be completed.  
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Independent Group Contingency   Applying the same consequences to the same or the different behavior of each member of a group. The reinforcement does not depend upon the performance of others.  
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Interdependent Group Contingency   An arrangement in which members of the group are treated as if they were a single behaving individual. The group's performance determines each member receives.  
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Dependent Group Contingency   The performance of an individual or several members of the group forms the basis of the group's access to reinforcement.  
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Stimulus Equivalence   A complex of behavior that consists of three defining relations of reflexivitiy, symmetry and transitivity.  
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Reflexivity   This is a part of stimulus equivalence that refers to identity matching. A=A  
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Symmetry   This part of stimulus equivalence refers to functional reversibility. A=B ; B=A  
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Transitivity   The final part ofstimulus equivalence Untrained  
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Errorless learning   An instructional method specifically designed to prevent or substantially minimize any learners errors are used to teach particular discriminations.  
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Match to Sample   Entails an individual selecting from two or more alternatives the stimulus that matches or corresponds to a standard or sample  
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High Probability Request Sequence   This is a strategy used to increase the likelihood that a low probability behavior will occur by presenting stimuli known to promote a high probability of responding ahead of an activity less likely to be performed.  
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Behavioral Contrast   When a procedure that decreases behavior is introduced into one context (setting), the behavior maintained in other contexts may increase, despite no other change in contingencies directly affecting the latter.  
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Pairing   A procedure which involves new conditioned reinforcer/punisher with an existing unconditioned or conditioned reinforcer/punisher for the individual repeatedly until the new conditioned reinforcer/punisher actually becomes a reinforcer/punisher.  
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Matching Law   A phenomenon organisms match or distribute their responses according to the proportion of payoff during choice situations  
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