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Formal Elements
EGAMES
Question | Answer |
---|---|
What are the two Combat catergories? | They are Melee and Ranged combat |
Game Objects | They can be vehicles, weapons or other machinery that are controlled by the Gamer or the game's Artificial Intelligence (AI). |
Object Attributes | An attribute is a quantifiable property of an object that defines one or more actions it can perform. It often takes the form of a numeric value that is used in calculating some gameplay mechanic. |
What is a Game Flow? | It presents a process flow of interface screens that depicts both the Shell Interfaces or In-game interfaces |
What is a Shell Interface? | It is part of the Game flow where it concerns all interface screens preceding the 1st in-game screen |
What are "In-Game Interface"? | It is part of the Game Flow where it concerns and consists of all screens the player uses while playing the game. |
Special Ability | A special abitity is a talent, skill, or enhancement that is unique to an object type |
What is a Playfield? | Playfield is to a large extent, deals with the viewable screen view (hidden or displayed) |
What can Collectible Items consist of? | Collectible items includes such things as resources, power-ups, weapons and armor, ammo reloads, and inventory items. |
Technology Tree | It is a technological advancement of the games' character (main or otherwise) over time from simple to complex during gameplay |