Save
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
share
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Chap. 3 Vocabulario

Vocab

QuestionAnswer
Decision-making process A set of eight steps that includes identifying a problem, selecting a solution, and evaluating the effectiveness of the solution
Problem A discrepancy between an existing and a desired state of affairs
Decision criteria Factors that are relevant in a decision
Decision implementation Putting a decision into action
Heuristics Judmental shortcuts or "rules of thumb" used to simplify decision making
Rational decision making Describes choices that are consistent and value-maximizing within specified constraints
Bounded rationality Making decisions that are rational within the limits of a manager's ability to process information
Satisfice Accepting solutions that are "good enough"
Escalation of commitment An increased commitment to a previous decision despite evidence that it may have been a poor decision
Intuitive decision making Making decisions on the basis of experience, feelings, and accumulated judgment
Structured problem A straightforward, familiar, and easily defined problem
Unstructured problem A problem that is new or unusual for which information is ambiguous or incomplete
Programmed decision A repetitive decision that can be handled using a routine approach
Procedure A series of interrelated, sequenfial steps used to respond to a structured problem
Rule An ecplicit statement that tells employees what can or cannot be done
Policy A guideline for making decisions
Nonprogrammed decision A unique and nonrecurring decision that requires a custom-made solution
Certainty A situation in which a decision maker can make accurate decisions because all outcomes are known
Risk A situation in which a decision maker is able to estimate the likelihood of certain outcomes
Uncertainty A situation in which a desicion maker has neither certainty nor reasonable probability estimates available
Groupthink When a group exerts extensive pressure on an individual to withhold his or her different views in irder to appear to be in agreement
Brainstorming A idea-generating process that encourages alternatives while withholding critism
Nominal group technique A decision-making technique in which group members are physically present but operate independently
Electronice meeting A type of nominal group technique in which participants are linked by computer
Ringisei Japanese consensus-forming group decisions
Creativity The ability to produce novel and useful ideas
Created by: ndelgado
Popular Miscellaneous sets

 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards