Save
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Lifespan 5&6

Berger

QuestionAnswer
The biological protection of the brain when malnutrition temporarily affects body growth. head sparing
The great increase in the number dendrites that occurs in an infant's brain over the first two years of life. transient exuberance
Refers to brain functions that require basic common experiences in order to develop normally. experience-expectant
Refers to brain functions that depend on particular, and variable, experiences and that therefore may or may not develop in a particular infant. experience-dependent
A disease of severe protein-calorie malnutrition during early infancy, in which growth stops, body tissues waste away, and the infant eventually dies. marasmus
A disease of chronic malnutrition during childhood, in which a deficiency of protein causes the child's face, legs, and abdomen to bloat, or swell with water, and makes the child more vulverable to other diseases, such as measles, diarrhea, and influenza. kwashiorkor
The process by which new information is taken in and responded to. adaptation
Piaget's term for the intelligence of infants during the first period of cognitive development, when babies think by using thier senses and motor skills. sensorimotor intelligence
The first of three types of feedback loops, this one involving the infant's own body. The infant senses motion, sucking, noise, and so on, and tries to understand them. primary circular reactions
The second of three types of feedback loops, this one involving people and objects. The infant is responsive to other people and to toys and other objects that can be manipulated. secondary circular reactions
The third of three types of feedback loops, this on involving active exploration and experimentation. tertiary circular reactions
Piaget's term for the stage-five toddler who actively experiments without anticipating the results little scientist
A sequence in which an infant first perceives something that someone else does and then performs the same action a few hours or even days later. deferred imitation
The process of getting used to an object or event through repeated exposure to it. habituation
A perspective that compares human thinking processes, by analogy, to computer analysis of data, including sensory input, connections, sotred memories, and output. information-processing theory
An opportunity for perception and interaction tha tis offered by people, places, and objects in the environment. affordance
Perception tha tis primed to focus on movement and change. dynamic perception
Chomsky's term for a hypothesized brain structure that enables humans to learn language, including the basic aspects of grammar, vocabulary, and intonation. language acquisition device
Created by: blueangel0693
Popular Psychology sets

 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards