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A2 Video Games
The effects of video games on young people
Question | Answer |
---|---|
What percentage of girls and boys play video games did Lenhart et al (2008) find? | 94% of girls and 99% of boys playes video games. |
Are positive effect of gameplaying, longer or shorter than negative effects? | Longer. |
What did Sims and Mayer (2002) find? | People who play tetris have improved spatial skills. |
Anderson et al found that children who played violent video games, previously tended to deliver... | Stronger punishments than those who played the non-violent video game. |
What did Peng (2008) find about Violent video games? | They might have a particular effect on people who already have aggressive personalities. |
What percentage of US 6-11 year olds are chronically overweight? | 15% |
Padilla-Walker et al (2009) conducted a survey of 813 university students. What did they find? | As the amount of time playing video games went up, th quality of relationship with parents and peers went down. |
What is the most popular game? | World of warcraft. |
What percentage of 8-16 year olds claimed they have played an M-rated games? Gentile et al (2007) | 70% |
what did Mellecker et al compare? | Heart rate and calorie expenditure in children playing an active bowling game, an active running game, a seated bowling game and at rest. |