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Unit 3
Language and Learning Vocab
| Term | Definition |
|---|---|
| Humanist Perspective* | The assumption that people are generally good and constructive. |
| Behaviorism* | An approach of psychology based on the study of observable facts rather than subjective, qualitative processes. |
| Classical Conditioning* | The type of learning in which an originally neutral stimulus when paired with an unconditioned stimulus that elicits a response, results in a conditioned/learned response. |
| Unconditioned Stimulus (UCS)* | The stimulus that elicits an unconditioned response. |
| Unconditioned Response (UCR)* | The unlearned response to a stimulus, occurring naturally. |
| Neutral Stimulus (NS)* | The stimulus that does not elicit a response. |
| Conditioned Stimulus (CS)* | A neutral stimulus after repeatedly paired with an unconditioned stimulus until it elicits a response it previously didn't. |
| Conditioned Response (CR)* | The learned response to a conditioned stimulus. |
| Operant Conditioning* | The process in which a behavior changes as a function of the consequences of behavior. |
| Second-Order/Higher-Order Conditioning* | The establishment of a conditioned response. |
| Premack Principle | The view that the the opportunity to engage in a behavior with a high baseline probability will reinforce the behavior of a lower baseline probability. |
| Punishment* | The relationship between a response and a stimulus results in the response decreasing. |
| Positive Punishment* | A punishment that results because a stimulus is presented as a consequence. |
| Negative Punishment/Omission Training* | A punishment that results because a stimulus is removed as a consequence. |
| Aversive/Avoidance Reinforcement* | A form of negative reinforcement that strengthens a behavior because of a negative outcome. |
| Secondary/conditioned Reinforcer* | The process in which a neutral stimulus becomes able to influence future response probability. |
| Learned Response* | A response that has been learned. |
| Delayed Reinforcement | A reinforcement that occurs delayed. |
| Primary Reinforcer* | A stimulus that satisfies basic survival needs, requiring no prior learning to be effective. |
| Neutral Reinforcement | A response that doesn't produce a reward nor punishment, having no effect on a behavior's frequency. |
| Shaping* | The production of new forms of behavior by reinforcement. |
| Social Learning Theory* | The theory that learning is largely due to imitating models. Behavior developed by external stimuli. |
| Theory of Observational Learning* | The theory that explains how people learn new behaviors by watching others do them. |
| Cognitive Map* | The mental map of a place. |
| Learned Helplessness* | The phenomenon that occurs when repeated exposure to an inability to control stressors results in individuals failing to control options in the future. |
| Habituation* | Organisms grow accustomed to and exhibit a diminished response to a repeated stimulus. |
| Expectancy | The internal state resulting from experience with predictable outcomes. |
| Discrimination (Stimulus Discrimination)* | Responding (CR) differently to similar stimuli (CS). |
| Scaffolding | A way of teaching that supports the student as they learn a new skill or concept with the goal of that student becoming self-reliant. |
| Rehearsal | Preparation for an event anticipated with some level of discomfort. |
| Overjustification effect | The effect which rewarding an individual decreases their performance. |
| Incremental Learning | The process of learning gradually over time through repeated exposure. |
| Systematic desensitization* | A form of behavior therapy in which counterconditioning is used to reduce anxiety for a stimulus through relaxation, and anxiety-provoking situations presented from weakest to strongest. |
| Counterconditioning* | Therapeatic intervention for many mental disorders. |
| Aversion therapy* | A form of behavior therapy which the client is conditioned to change/eliminate an undesirable behavior by associating them with unpleasant experiences. |
| Flooding (in form of therapy)* | A technique which the client is exposed to a maximum-intensity anxiety-provoking stimulus without an attempt made to lessen their fear. It aims to extinguish the response to a feared stimulus. |
| Cognitive restructuring | A technique used to help a client identify their cognitive distortions and modify them. |
| Mental set* | The readiness so perform psychological functions that influence the response to a stimulus. |
| Observational learning* | The acquisition of skills or behavior through watching others perform them. |
| Reliability* | The consistency of a measure that yields the same results across multiple applications. |
| Validity* | The degree to which evidence supports the conclusion. |
| Experiment | The study of a relationship that aims to draw interferences about that relationship, manipulating the independent variable, and measuring the dependent variable. |
| Correlational Study | A study that examines the statistical relationship between variables. |
| Positive Correlation | The relationship between two variables which both rise and fall together. |
| Negative Correlation | The relationship between two variables which one increases and the other decreases. |
| Naturalistic Observation | Data collected from watching behaviors of participants in their natural enviornments. |
| Case Study | An investigation of a single individual or family where data is assembled to understand their behavior, background and relationships. |
| Dependent Variable | The outcome observed to occur or change after variation of the independent variable in an experience. |
| Signal Detection | Framework for understanding how we make decisions when facing uncertainty. |
| Perceptual Set | A readiness to perceive certain objects/events (ex: when driving, one has a perceptual set to identify anything on the road). |
| Cocktail Party effect | The ability to attend to a conversation while ignoring others around. |
| Conduction Deafness | Loss of hearing due to a disorder in the structures transmitting sound to cochlea. |
| Accommodation | The adjustment of mental schemas to incorporate new info. |
| Procedural Memory | Long-term memory for skills involved in a particular task demonstrating that skill's performance. |
| Regression | A lower state of cognitive, emotional, or behavior functioning. |
| Retroactive Interference | Interference occurring when new learning impairs the ability to remember previously learned material. |
| Fast mapping* | The ability of young children to learn new words quickly from 1-2 exposures to them. |
| Overgeneralization/Overregularization* | Cognitive distortion which an individual views a single event as a rule for future events. |
| Grammar* | The system of rules describing how a language works. |
| Syntax* | Set of rules for how words and phrases are arranged in sentences. |
| Morpheme* | The smallest unit of meaning in speech (ex: "books" has "book" and "s"). |
| Phoneme* | The smallest meaningful sound of speech. |
| Syllogism | A form of deductive reasoning in which a conclusion is drawn from two premises revealing how people process info. |
| Positive Reinforcement* | The presentation of a stimulus increasing the probability of a response. |
| Negative Reinforcement* | The removal of an aversive stimulus as a consequence as a response increasing the probability of that response. |
| Differential Reinforcement* | The reinforcement of selected behavior. |
| Schedules of Reinforcement* | A rule that determines when a response will be reiforced. |
| Variable-Ratio (VR)* | A schedule of reinforcement that is randomly based on the number of responses made. |
| Variable-Interval (VI)* | A schedule of reinforcement that is randomly based on an elapsed time. |
| Fixed-Interval (FI)* | A schedule of reinforcement that is set based on an elapsed time. |
| Fixed-Ratio (FR)* | A schedule of reinforcement that is set based on the number of responses made. |
| Continuous Reinforcement | The reinforcement of every correct response. |
| Spontaneous Recovery* | Reappearance of CR after period of extinction/diminished response. |
| Latent Learning* | Learning acquired without conscious effort and isn't manifested until there is a need for it. |
| State-Dependent learning | Learning occurring in a particular state better recalled when in that state. |
| Conceptualization learning | The learning through a framework to understand problems. |
| Schematic learning | Learning through building and modifying schemas to organize information or use prior knowledge. |
| Generalization (Stimulus Generalization)* | Responding (CR) the same way to similar stimuli (CS). |
| Stimulus | Any agent, event, or situation (internal or external) that elicits a response. |
| Acquisition* | The attainment of a new information, behavior, or skill. |
| Extinction* | No longer responding (CR) differently to similar stimuli (CS). |
| Observational Learning* | The acquisition of behavior, skills, or information through watching others. |
| Insight Learning* | Cognitive form of learning involving mental rearrangement of a problem to understand it. |
| Mirror Neurons | Cells in the brain of some animals and humans that respond the same way to an action (ex: grabbing object). |
| Biological preparedness* | Animals are predisposed to learn stimulus - response pairing. |
| Prepared Conditioning | The idea that living beings evolved to learn behaviors to survive easier. |
| Self-Actualization* | The realization that an individual is capable from maximum development of abilities and appreciation for life. |
| Self-Efficacy* | An individual's subjective perception of their capability to perform or give desired results. |
| Modeling* | A technique which learning occurs through imitation and observation only. |
| Partial Reinforcement | A pattern which a desired behavior is only rewarded some of the time. |
| Intermittent Reinforcement | A pattern of reinforcement in which only some responses reinforced. |
| Vicarious Reinforcement | The process which a person becomes more likely do do a behavior by observing another do it. |
| Token Economy | A program which desires behavior is reinforced by offering tokens exchangeable for other things. |
| Independent Variable | The variable in an experiment that is manipulated before the outcome to assess its effect. |