Save
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Chap 8

Chap 8 - Cognition and Language

QuestionAnswer
Cognition thinking and using what you know
Choice Blindness not noticing when the choice you're shown doesn't match the one you actually picked
Attention focusing on some things more than others
Bottom-Up Process your senses automatically guide what you notice
Top-Down Process you purposely direct your attention
Pre-Attentive Process something that pops out instantly without effort
Attentive Process something you have to carefully look for
Stroop Effect it's easier to read a word than say the color it's printed in
Change Blindness not noticing changes in a scene
ADD trouble staying focused, being impulsive, and not following through
ADHD same as ADD but with extra movement/fidgeting
Choice-Delay Task tests whether someone chooses small/immediate rewards or larger/later ones
Stop-Signal Task tests how well someone can stop themselves once they've already started an action
Prototypes the most typical or common example of something
Spreading Activation thinking of one idea makes related ideas come to mind
Priming what you see or hear first affects how you respond to what comes next
Type 1 Processing fast, easy, automatic thinking
Type 2 Processing slow, careful thinking that needs effort
Algorithm a step-by-step method guaranteed to find the right answer
Heuristics quick, simple strategies for guessing answers
Maximizing looking at many options to find the very best one
Satisficing choosing the first option that's "good enough"
Representative Heuristic assuming something belongs to a group because it looks like a typical member
Base-Rate Information how common each group or category actually is
Availability Heuristic thinking something is common because examples come to mind easily
Critical Thinking carefully judging evidence before making a decision
Confirmation Bias only looking for evidence that supports what you already believe
Functional Fixedness only seeing one use for an object and not thinking of other possibilities
Framing Effect your answer changes depending on how a question is worded
Sunk Cost Effect continuing something just because you already spent time or money on it
Near Transfer getting better at a skill because you practiced a similar one
Far Transfer getting better at a skill even though what you practiced was very different
Productivity the ability to create endless new sentences
Transformational Grammar rules for turning ideas into sentences
Williams Syndrome a genetic condition where people have low general intelligence but strong language skills
Language Acquisition Device a built-in ability humans have to learn a language
Broca's Aphasia trouble speaking; speech is slow or broken
Wernicke's Aphasia speech sounds fluent but doesn't make sense; trouble understanding words
Phoneme a single sound in a language
Morpheme the smallest unit of meaning
Word-Superiority Effect you recognize letters better when they appear in a real word
Fixations moments when your eyes stop moving
Saccades quick jumps your eyes make between fixation points
Created by: user-1992551
Popular Psychology sets

 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards