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Psychology - IPP

Interpersonal Processes

Biological theories of attraction *Cultural and survival attraction (Buss etal, 37 cultures - female = financial +ambition - male = youth) - *Physical attraction (Facial symmetry - femininity + masculinity)
Cognitive and Social theories of attraction Proximity (meet exposure effect - spend more time = more likely to like/chose over others) - Reciprocity (more likely to attract people who invest same amount) - similarity (more likely to attract those similar to you)
Duck's Model of Relationship dissolution Intrapsychic (think) - Dyadic (discuss) - social (consult friends and family) - Grave-dressing (post break up) - resurrection (something new)
Prosocial behavior explanation - nature/nurture
Social norms influencing prosocial behavior 1. reciprocity principle - treat others how you want to be treated 2. social responsibility
Personal influencing prosocial behavior Empathy - mood - competence (ones ability to help) - altruism (helping purely because you can)
Antisocial Behavior and Bystander effect Nature influences and nurture influences
Group Think Tendency of group member to make decisions based on maintaining group cohesion rather than reality.
Decision stage model of helping 1. Notice a need for help - 2. Decide that its an emergency - 3. Decide to help - 4. Decide HOW to help - 5. Take action
Bystander Effect More people = less likely to help Less people - more likely to help
Diffusion of Responsibility Presence of others leads bystanders to feel less responsibility to take action.
Audience Inhabitation Bystanders will feel sub-conscious if they attempt to help
Social Influence - Likelihood of helping is based on the reaction of others
General Aggression Model RESEARCH PLEASE
Video Games The more someone is made to think aggressively the more they interpret things aggressively
Social Media Violence is becoming entertainment - normalises aggressive behavior +increases likelihood of viewers interpreting other situations as aggressive.
Advertising Leads to desensitisation - portraying aggression as normal and accepted
Created by: Grace`1
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