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Unity basics vocab

QuestionAnswer
Animation layers a way of playing multiple animations at the same time and blending the result.
aspect ratio a geometric shape is the ratio of its sizes in different dimensions
asset store home to a growing library of free and commercial assets created by Unity Technologies and community members
assets representations of any item that can be used in a Unity project or game
component a modular building block that defines the behavior and functionality of a GameObject
flythrough mode a first-person navigation method within the Scene view, allowing users to move through the 3D environment similar to how one would navigate in a video game.
game object serves as the fundamental building block for all entities within a scene
gizmo visual debugging and setup aids that are drawn in the Scene view and, in some cases, the Game view
inspector Provides a detailed view and editing capabilities for selected elements within a project
layers a system for categorizing GameObjects within a scene, allowing for selective interaction and rendering based on these categories
mesh collider a type of collider component that uses a 3D mesh to define its collision shape
mesh a fundamental component that defines the geometric shape of a 3D object.
parent a game object that has other game objects attached to it
project view displays all of the files related to your project
rigid body a component that enables a game object to interact with the physics engine
scene represents a self-contained environment or level within a project
scene view an interactive “sandbox” where you visualize, select, and position all game objects
scripts C# code files that define the behavior and logic of gameobjects
tags reference words/labels that can be assigned to one or more game objects
texture a bitmap image that is applied to the surface of a 3d mesh or used in 2d contexts like sprites and UI elements
toggle refers to a UI element that allows users to switch an option on or off
toolbar a nonrearrangable interface element providing quick accessto essential tools and controls
transform tool a set of functionalities and visual aids within the unity editor to alter game objects
Created by: takoda marr
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