Busy. Please wait.
Log in using Clever

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.

Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
Didn't know it?
click below
Knew it?
click below
Don't know
Remaining cards (0)
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Prosthetic gait dev

prosthetic gait deviations transtibial amputation

excessive knee flexion during stance socket may be aligned too far forward or tilted anteriorly; PF bumper too hard limiting PF, high heel shoe; knee flexion contracture or weak quads
inadequate knee flexion during stance socket may be aligned too far back or tilted post; PF bumper or heel cushion too soft; low heel shoe; anterodistal discomfort, weak quads
lateral thrust at midstance foot is inset too much
medial thrust at midstance foot is outset too much
drop off or premature knee flexion in late stance socket is set too far forward or excessively flexed; DF bumper too soft resulting in excess DF of foot; prosthetic foot keel too short; knee flexion contracture
delayed knee flexion during late stance socket set too far back or lacks sufficient flexion; DF bumper too stiff causing excess PF; prosthetic foot keel too long
Created by: bluepunkstar



Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!

"Know" box contains:
Time elapsed:
restart all cards