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Cogsci Exam #3

TermDefinition
Cognitive psychology the scientific study of cognition or our mental processes
How language contribute to study of mind Communication Express what’s going on w/ one’s self Humans are the only ones who can use words that make up language Frame thoughts Explains the internal stuff
Mental representations → language actual window into mental processes
To understand the mind → language is essential - Provide the window into cognition - Provides insights into internal workings of the mind (express what’s happening in the mind- internal stuff)
Language “labels” used to explain our mental representations + understand others mental representations
Field of language studies syntax + semantics provide insight into thinking, decision making, etc
syntax sentence strucuture
semantics meaning behind words
recursive relationship between language + the mind Language is created by the mind → gets expressed → returns to the mind to be understood
Broca's aphasia broken grammar/ speech
Vernicese aphasia word salad w/ no structure/ this relationship is broken/ mix up of words
Formal Study of Language (2 types) 1. Linguistics 2. Psycholinguistics
Linguistics study of language for its structure + characteristics - Language → set of all acceptable (grammatical) sentences
Psycholinguistics study of language as its learned + used - Language → shared symbolic system for communication - Language evolves/ always evolving
Basic Units of Language (1) Phoneme= smallest unit of sound in a language - 44 phonemes for English (from 26 letters) - 9 of the phonemes are used for half of our words Diagraph
Basic Units of Language (2) Phonology= study of combination of phonemes in a language (how they can combine) - EX: for “ough” → how many diff pronunciation (cough, through, tough, dough, ought, thought)
Basic Units of Language (3) Morpheme= smallest unit of meaning
Grammatical morphemes prefixes (re- means again) + suffixes (- ed means in the past) + articles (the) + conjunctions (and- connect words) + prepositions (of)
Content morphemes actual words that cannot be reduced any further + still carry meaning (EX: dog)
Basic Units of Language (4) Morphology= study of the combination of morphemes - EX: talked (ed- past) (talk- content) → 2 morphemes
Basic Units of Language (5) Phrases= combination of groups of words - Combination of morphemes
Basic Units of Language (6) Sentences= combination of phrases - Combine sentences= paragraphs - Combine paragraphs= book - Combine books= triology
Universal of Lang (1) Symbolic= represented by symbols (arbitrary- symbols could be anything) - Symbols are inherently EMPTY (we give meaning to them)
Universal of Lang (2) Semanticity= symbols become meaningful through use
Universal of Lang (3) Grammar (syntax)= set of rules to produce all acceptable (grammatical) sentences
Prescriptive rules need to do it this way (how we ought to speak + write) → linguist
Descriptive rules governing actual language use → psycholinguist
Generative finite (preestablished) set of symbols (26 letters of alphabet)/ rules that can generate an infinite number of sentences/ ideas (always produce something new from born til death)
Communicative used to communicate/ share thoughts/ ideas (mental representations) → Language provides the labels of these mental representations
Skinner Learning a language → acquiring a set of behavioral dispositions (set of ways to behave) --> through OC
Chomsky Lang= too complex for OC to explain Lang= can’t be conditioned → through childhood minimal explicit language (not sat down and explicitly taught your language)
Language is stimulus-independent don’t need a stimulus (can say whatever pops into your head) → independent of the stimulus asked
Language is historically unbound not tied to anything/ what is said is NOT determined by history of reinforcement
Linguistic behaviors cannot be controlled Any word, sentence, etc is POSSIBLE + understand it without ever hearing it before
Language module= INNATE cognitive system - Innate linguistic knowledge (rules + principles of language)
Innate knowledge of grammar auxiliary verb movement (anything that is not an action verb/ in english it can move in a sentence) → - EX: Jacob is hungry today → sentence: Is Jacob hungry today?
H1 (hypothesis) find the first occurrence of “is” in the sentence and move it to the front → can only swap the subject and the auxiliary verb
H2 (hypothesis) find the first occurrence of is following NP (noun phrase) and move it to the front
Arguments for Language Innateness 1 Species specific → only humans have language - Animals have complicated systems of communication, but not language bc not generative
Arguments for Language Innateness 2 Ease + Speed of language acquisition (fast) - Acquiring complex grammatical skills without direct teaching → critical period of learning
Mere exposure simply learned/ induce by listening/ exposed to language all the time without being taught
Arguments for Language Innateness 3 Uniformity - Children acquire language through the SAME stages at approx. the SAME time → must be innately determined
Arguments for Language Innateness 4 Neurological separation - Diff brain areas/ circuits for language vs. non-language information - Certain brain areas will light up during lang tasks/ light up during non-lang tasks
Arguments for Language Innateness 5 Language universals - Similarities across languages; languages are “essentially identical” - Argue language has different rules/ structures= so they are all unique/ can’t be identical
Arguments for Language Innateness 6 Poverty (lacking) of the stimulus argument - Most powerful argument for UG - Children could not have acquired lang from the noisy, incomplete input available → however, passive observation still can learn lang
Arguments Against Universal Grammar 1 Against “language universals” → too diverse; 5000-8000 languages - Universals cannot be independent of human culture → many cultures have diff labels for things (too diverse)
Arguments Against Universal Grammar 2 Against “poverty of stimuli proposal” - Considerable evidence parents DO provide constant feedback → may not explicitly say why, but extract rules implicitly + extract those rules on one’s own
Arguments Against Universal Grammar 3 Against “innateness” of UG through genes/ natural selection - Too short a time frame → evolution is slow process for enviro to select things for species to move forward
Semantics formal study of meaning of words, sentences, higher level discourse
Circular definition try to define meaning, find self running in a circle - EX: Meaning: something that is signified
Words used to define words Symbols that are inherently empty
Words will change meaning in context Words mean diff things in various complex contexts - EX: the diamond cut the glass (sharp) vs. the diamond reflected the sun (shiny)
The meaning of individual words does NOT equal the meaning of the overall larger sentence Currently no good theory of grammar= no good theory of semantics - EX: The cop raised his hand, and the car stopped
Language & Thoughts Language will influence our thinking Derive meaning from non-lingusitc cues (facial expressions)
Thought is a single product of thinking --> conceived in the mind
Lexicalizaed form, express, accept as (a word) in vocab of lang
Grammaticalized words can be stringed together by grammar (conjugation of the verb)
Eventdentially grammatical parts give you evidence → tell u what’s going on - Words can capture meaning of whole description
Mentalese language of thought and diff from spoken/ written language that comes out on paper/ more then the labels
Language FORMS ideas new concepts come into existence bc of language
Lingusitic Relativity Hypothesis (Sapir Whorf Hypothesis) 1. Weaker Form → language shapes or influences our thoughts 2. Stronger Form → language determines thoughts
Weaker form (1) → framing of a question will get the better otucome/ influence the decision Power of words → EX: belief of “he” is generic → it isn’t
Stronger form (1) → language determines our perception of the world/ the language limits this perception (determine perception of the world) → language determines reality
Weaker form (2) linguistic relativity → language does NOT determine reality → OBJECTIVE reality exists → language only shapes/ influences how we perceive the world
linguistic relativity (Sapir)- proposes that language only influences thoughts/ perception of reality
Stronger form (2) linguistic determinism → reality is perceived through the medium of language → SUBJECTIVE realities
linguistic determinism language determines thoughts/ will determine reality
Perception creating an internal mental representation of the external world - allows us to create mental representations
Field of sensation + perception studied by physics
Visual Perception of Objects 1. Don’t see things that are THERE 2. See things are NOT there 3. See things that are IMPOSSIBLE or CANNOT BE 4. See things that are AMBIGUOUS
Feature a basic property of an object
Analysis of features Visual neurons → feature detectors (Hubel & Wiesel) - bar detectors - other specialized cells= edges, curves, color, size, shape, direction of movement - Perception of visual field is more than just visual features
Visual Segregation beyond analysis of stimuli - Grouping + organizing overall visual scene - spatial relationships amongst objects
Gestalt psychology Whole is greater than the sum of its parts - Use Gestalt laws to organize visual info (proximity, similarity, good continuation, closure) - figure / ground separation → separating figure from ground
Extracting Depth for 3D Representation of World Constructing a 3D representation of the world - Depth cues used to extract/ construct depth - Convergence
Convergence (sensation of) eye converging on an object
Retinal disparity (stereopsis) External image falls on doff parts of the retina Creating different retinal images; superimposed in the occipital lobe
Interposition closer objects blocks out farther object
Linear perspective parallel lines appear to converge in distance
Texture gradient roughness of a surface; closer surface stands out
Object Recognition 3D objects composed of “geons” Geometric ions → basic building blocks of all objects - geons formed from features= lines, angles, curves
Geons have 3 properties 1. high distinctiveness 2. view invariance 3. resistance to visual "noise"
High distinctiveness can always tell one geon from another
View invariance can be identified from different angles/ rotation
Resistance to visual “noise” can be identified when incomplete - Visual noise= picture may not be finished, but can still be recognized
Face Recognition (2 systems) 1. Part-based system 2. Holistic configurational system
Part-based system specalizing in the recognition if an object’s parts (features/ geons) (eyes, nose, ears, eyebrows → no problem recognizing)
Holistic configurational system specalizing in structural relationships amongst individual features - Spatial more hard recognizing bc everything in specific images are scrambled
Face recognition relies on both The fusaform face area of temporal lobe More difficult to detect feature when upside down
Bottom-up processing recognition is achieved by analyzing the stimulus/ input only - used for NEW experiences
Top-down processing recognition is guided/ sped by stored knowledge → used AFTER experience → after experiencing something → it does it
Form perception process of perceiving basic shape/ size of an object
Object recognition process of identifying what the object is
Ataxia inability to reach out/ grab objects - Damage to parietal lobe
Akinetopsia inability to perceive motion - Series of snapshots - Damage to temporal-parietal cortices
Agnosia inability to recognize objects - Damage to temporal lobe
Prosopagnosia inability to recognize faces - Can recognize objects - Damage to fusaform face area of temporal lobe
Neglect syndrome person ignores half of the visual word - Damage to parietal lobe
Illusions perception of object conflicts w/ actual physical dimensions - Conflicts between bottom-up + top-down processes - Illusions of shape, size, color, brightness, motion
Attention Concentration of mental effort on sensory events (from environment) + mental events
Complex tasks acquire a lot of attention, but can become automatic → autotization → due to practice or repeition → EX: driving or reading
Selective Attention There is only so much that can be attended to - select things to pay attention to, but miss the other things
Inattention blindness the failure to notice a fully visible stimulus right in the visual scene - Primary task captures your attention → another OBVIOUS object is NOT noticed
Change blindness failure to detect changes in the visual scene because of some disruptions or after a disruption
Auvray & O'Regan (2003) Green pepper video w/ coin study --> inattention blindness
Simon & Chabris (1999) Gorilla + basketball video- 15 passes/ gorilla passes by through circle - 50% subjects missed gorilla --> inattention blindness
Simons (2010) Monkey business- 16 passes (white + black shirts), gorilla passes through, curtains change color, player leaves --> inattention blindness --> lower % when expecting gorilla to see anything else
Advertisment for Mayor Office in London Who-dun-it (21 things changed) --> change blindess
Attention is a resource w/ limited capacity finite “pool” of attention → focuses across all things/ use attention for multiple things
Attention is distributed across different activities Division of attention vs. selection → divide attention up to devote attention elsewhere
Components of Kahneman’s Model 1. Available capacity 2. Allocation policy 3. Enduring dispositions 4. Momentary intentions 5. Possible Activities 6. Evaluation of demands on capacity
Available Capacity pool of available attention - Filled by level of arousal → physiological activation - moderate arousal= best → too low (tired) or too high (anxious)
Miscellaneous determinants affect capacity → feed into it or decrease it - EX: enough sleep= increase attention, not enough sleep= decrease attention
Miscellaneous manifestations draw away capacity → draining ONLY - Eats up your attention/ drains pool of attention - EX: finger tapping, fidgeting, etc.
Allocation Policy executive/ decision maker - Determines division of attention over diff tasks - YOU determine where to divide attention, but don’t decide everything
Enduring Dispositions automatic influences requiring attention - Something captures your attention instantly/ can’t ignore it - EX: sudden movement or new event
Momentary Intentions conscious decision to attend to something - Specific goal(s) of the moment --> it is an impulse that pops in
Possible Activities actual division of attention over tasks - Leads to diff responses - EX: when someone is explaining something, divert attention to hand gestures, which leads to possible activities while having attention on others things
Evaluation of Demands on Capacity progress of activities? - EX: study for exam, expertise, automatic vs controlled processing, etc
Memory cognitive processes of encoding, storage, retrieval of information - creation of mental representation → we store the memory to process it → but store those mental representations
3 memory processes 1. encoding 2. storage 3. retrieval
Encoding how does info get in? --> get it through senses, get in STM by attention
Storage maintaining the information → capacity, duration, representation
Capacity how much can be held
Duration how long can it last
Representation formed of stored memory
Retrieval getting information out
Atkinson & Shiffrin Model (1968) Proposed that there are 3 memory sub-systems that are arranged in stages Also known as a mulit-store model Uses information process approach
Iconic memory associated w/ visual system - duration= 0.5-1 sec
Echoic memory associated w/ auditory system - duration= 1.5- 5 sec
interference competition of past vs. current information
retroactive interference current info what is being learned now interfers with what have been learned in the past
proactive interference old info interfers w/ new info
AVOID interferences (spacing effect) NOT cram all info at once/ divide and conquer
Available info in LTM is there
Accessible can you get it
Retriveal cue a reminder of the info (words, images, objects, situations)
Created by: lils33
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