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AC 1.1-1.4 Vocab
1.1-1.4 Vocab
Question | Answer |
---|---|
Mobile application | A type of software application designed to run on a mobile device, such as a smartphone or tablet computer. |
CamelCase | The writing of compound words (like variable names, procedure names, and file names) by starting each word with a capital letter. |
Emulator | A simulator that imitates a program or events. |
Algorithm | An ordered set of instructions that are used to carry out a task. |
Flowchart | A diagram that represents an algorithm, work flow, or process, and uses geometric symbols connected by arrows to show the direction of the flow of action. |
incremental approach | An approach to programming where the programmer adds and tests code in small chunks at a time to make sure it behaves the way they want it to, before adding more code. |
Program | A set of instructions that a computer executes to achieve a particular objective. |
End user | A representative consumer for whom a hardware or software product is designed. |
user interface | The visual part of a computer app or operating system, through which an end user interacts with the computing device or software. |
View layer | The layer of an app that the user sees and interacts with. |
Controller layer | The layer of an app that contains the program that tells the app how to behave. |
event | An action that happens during runtime that will trigger a response or behavior by the software. Examples of events include user-initiated events, such as clicking a button, or external events, such as the device receiving an SMS text message. |
event driven program | Type of computer programming where the program responds to an input (or trigger). |
user initiated event | In a program, an event that is triggered by user interaction with the user interface. |
abstraction | The process of reducing complexity by hiding unnecessary details to make it easier to think about a problem. |
conditional statement | A command that performs different actions depending on whether a condition is true or false. |
Boolean logic | A form of mathematics in which an expression is reduced to either True or False. |